๐ง Human Understanding¶
๐งช ICML2026 ยท 5 paper notes
๐ Same area in other venues: ๐ท CVPR2026 (151) ยท ๐ฌ ICLR2026 (45) ยท ๐ค AAAI2026 (20) ยท ๐ง NeurIPS2025 (21) ยท ๐น ICCV2025 (41) ยท ๐งช ICML2025 (3)
- DiscoForcing: A Unified Framework for Real-Time Audio-Driven Character Control with Diffusion Forcing
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DiscoForcing reformulates the "music \(\to\) full-body dance" offline generation problem into a strictly causal, bounded-latency streaming task. It utilizes a VQ-PAE causal music encoder, latent-space Diffusion Forcing, hybrid temporal noise scheduling, and Temporal Guidance sampling to translate music streams into 30 FPS full-body motions that directly drive Unity avatars and Unitree G1 humanoid robots in real-time.
- Efficient, Validation-Free Intrinsic Quality Estimation for Large-Scale Face Recognition Datasets
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Ours proposes Intrinsic Quality (IQ): after extracting embeddings using a proxy model, it weightedly fuses "Neighborhood Label Consistency (Consis)" and "Normalized Spectral Entropy Effective Rank \(\tilde{r}_{\mathrm{ent}}\)". It provides a "trainability" score for million-scale face recognition datasets without full training or clean validation sets. On WebFace4/12/42M and noise-injected settings, the ranking consistency with downstream MFR-ALL validation accuracy reaches Spearman = 1.0.
- Learning Instance-Adaptive Low-Rank Orthogonal Subspaces for Clothes-Changing Person Re-Identification
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The "clothing" semantic concept is explicitly modeled as an instance-adaptive low-rank subspace (initialized using the SVD principal components of CLIP text descriptions and refined via cross-attention with image patches). Identity features are then forced to be strictly orthogonal to this subspace through geometric constraints, achieving SOTA results in clothes-changing re-identification (PRCC +5.9% Rank-1) without the need for adversarial training.
- MotionGRPO: Overcoming Low Intra-Group Diversity in GRPO-Based Egocentric Motion Recovery
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MotionGRPO reformulates first-person full-body motion recovery from head-mounted devices as a Markov Decision Process (MDP) over diffusion sampling. It utilizes Group Relative Policy Optimization (GRPO) post-training with a hybrid reward system consisting of a "trajectory condition-aware perception model + 4 joint-level sub-rewards." Crucially, it identifies that strong input conditions lead to nearly identical intra-group samples, causing advantage variance to vanishโa fatal bottleneck. To resolve this, it injects Perlin noise into the conditioning signal to restore intra-group diversity, reducing MPJPE from EgoAllo's 124.985 mm to 114.207 mm on AMASS/RICH.
- WaveVerse: Scalable RF Simulation in Generative 4D Worlds
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WaveVerse integrates LLM-driven "4D indoor scene + human motion" generation with a physical ray tracer that preserves spatiotemporal phase coherence into a prompt-to-RF signal pipeline. It significantly enhances downstream RF imaging and activity recognition tasks using synthetic data, with performance scaling continuously as simulation volume increases, unlike existing methods that saturate.