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📹 ICCV2025 Accepted Papers

1315 ICCV2025 paper notes covering Image Generation (219), Multimodal VLM (122), Autonomous Driving (96), Segmentation (75), Human Understanding (74), 3D Reconstruction & Rendering (65), Video Understanding (59), Model Compression (52) and other 47 areas. Each note has TL;DR, motivation, method, experiments, highlights, and limitations — 5-minute reads of core ideas.


💡 LLM Reasoning (3)

Video-T1: Test-Time Scaling for Video Generation

This paper transfers the test-time scaling (TTS) paradigm from LLMs to video generation by reformulating TTS as a search problem over trajectories from Gaussian noise space to the target video distribution. It proposes the Tree-of-Frames (ToF) search algorithm for efficient inference-time compute scaling, achieving consistent quality improvements across diverse video generation models on VBench.

Unsupervised Visual Chain-of-Thought Reasoning via Preference Optimization

This paper proposes UV-CoT, a framework that enables image-level chain-of-thought (Visual CoT) reasoning without any manual bounding box annotations, by automatically constructing preference data and introducing an improved Score-DPO loss. UV-CoT surpasses the supervised Visual-CoT method on 6 benchmarks.

CoRVid: Improving Multimodal Large Language Models Towards Chain-of-Thought Reasoning

This paper proposes Corvid, which comprehensively enhances the chain-of-thought reasoning capability of MLLMs through a hybrid visual encoder, a GateMixer connector, a high-quality CoT dataset, and a test-time self-verification strategy, surpassing open-source models of comparable parameter scale on mathematical reasoning and scientific problem solving.


🦾 LLM Agent (4)

GTR: Guided Thought Reinforcement Prevents Thought Collapse in RL-based VLM Agent Training

This paper identifies the "thought collapse" phenomenon in RL-based VLM Agent training — where CoT reasoning rapidly degenerates into state-agnostic, templated thoughts that lead to ineffective actions — and proposes the GTR framework, which combines a VLM corrector for automatic thought correction (SFT) with PPO-based action optimization in a dual-objective training scheme, achieving 3–5× success rate improvements on the 24-Point Game and ALFWorld.

UIPro: Unleashing Superior Interaction Capability for GUI Agents

UIPro is proposed to achieve state-of-the-art GUI interaction performance across mobile, web, and desktop platforms by constructing 20.6M GUI understanding samples for pre-training and introducing a unified action space to integrate heterogeneous GUI agent task data.

Embodied Image Captioning: Self-supervised Learning Agents for Spatially Coherent Image Descriptions

A three-stage self-supervised framework is proposed that significantly improves cross-view description consistency and accuracy for the same object in indoor environments, achieved through agent-driven multi-view observation collection, LLM consensus-based pseudo-label generation, and contrastive fine-tuning of the captioner.

Less is More: Empowering GUI Agent with Context-Aware Simplification

This paper proposes SimpAgent — a context-aware simplification framework that achieves SOTA on multiple GUI navigation benchmarks while reducing FLOPs by 27%, via masking-based element pruning (randomly masking irrelevant element regions during training) and consistency-guided history compression (directly dropping historical visual tokens at intermediate LLM layers with a KL divergence consistency constraint).


⚖️ Alignment & RLHF (2)

MagicID: Hybrid Preference Optimization for ID-Consistent and Dynamic-Preserved Video Customization

This paper proposes MagicID, a framework that constructs hybrid video pair data capturing identity and dynamic preferences, and designs a two-stage Hybrid Preference Optimization (HPO) training strategy. MagicID is the first work to apply DPO to identity-customized video generation, simultaneously addressing identity degradation and motion weakening caused by conventional self-reconstruction training.

Heuristic-Induced Multimodal Risk Distribution Jailbreak Attack for Multimodal Large Language Models

This paper proposes HIMRD, a black-box multimodal jailbreak attack method that bypasses unimodal safety mechanisms by distributing malicious semantics across multiple modalities. A heuristic search strategy is employed to identify optimal understanding-enhancing prompts and inducing prompts, achieving average attack success rates of approximately 90% and 68% on open-source and closed-source multimodal large language models, respectively.


🔒 Safety (35)

LoRA-FAIR: Federated LoRA Fine-Tuning with Aggregation and Initialization Refinement

This paper proposes LoRA-FAIR, which introduces a server-side residual correction term \(\Delta\mathbf{B}\) to simultaneously address two fundamental challenges in federated LoRA fine-tuning — server-side aggregation bias and client-side initialization staleness — consistently outperforming existing federated fine-tuning methods on ViT and MLP-Mixer without incurring additional communication overhead.

FedVLA: Federated Vision-Language-Action Learning with Dual Gating Mixture-of-Experts for Robotic Manipulation

This paper proposes FedVLA — the first federated learning framework for Vision-Language-Action (VLA) models — comprising three synergistic components: Instruction-Oriented Scene-Parsing (IOSP) for task-aware feature extraction, Dual Gating Mixture-of-Experts (DGMoE) for adaptive knowledge routing, and Expert-Driven Aggregation (EDA) for effective cross-client knowledge integration, achieving task success rates comparable to centralized training while preserving data privacy.

MUNBa: Machine Unlearning via Nash Bargaining

This work formulates Machine Unlearning (MU) as a two-player cooperative bargaining game and derives a closed-form solution via Nash bargaining theory to simultaneously address gradient conflict and gradient dominance between the forgetting and retention objectives, achieving an optimal balance between unlearning and preservation across both classification and generation tasks.

Vulnerability-Aware Spatio-Temporal Learning for Generalizable Deepfake Video Detection

This paper proposes FakeSTormer, a fine-grained generative deepfake video detection framework that simultaneously models temporal and spatial vulnerability regions via multi-task learning, coupled with a Self-Blended Video (SBV) data synthesis strategy to generate high-quality forgery samples. Trained exclusively on real data, it achieves state-of-the-art generalization across multiple cross-dataset benchmarks.

LATTE: Collaborative Test-Time Adaptation of Vision-Language Models in Federated Learning

This paper proposes Latte, a framework that enables collaborative test-time adaptation of vision-language models (e.g., CLIP) in decentralized federated learning settings. Through a dual-memory mechanism combining local and external memory, Latte achieves cross-client knowledge sharing while preserving client-level personalization.

Temporal Unlearnable Examples: Preventing Personal Video Data from Unauthorized Exploitation

This paper presents the first study on preventing video data from being exploited by deep trackers without authorization. It proposes a DiT-based generative framework for producing Temporal Unlearnable Examples (TUE), employing a temporal contrastive loss to induce trackers to rely on perturbation noise for temporal matching rather than learning genuine data structure. The method achieves strong transferability across models, datasets, and tasks.

Ask and Remember: A Questions-Only Replay Strategy for Continual Visual Question Answering

This paper proposes QUAD—a continual VQA method that stores only past task questions (without images). Through question replay and attention consistency distillation, QUAD achieves privacy preservation while outperforming methods that store full image–question–answer triplets.

Forgetting Through Transforming: Enabling Federated Unlearning via Class-Aware Representation Transformation

This paper proposes FUCRT, a federated unlearning method based on class-aware representation transformation. Rather than directly erasing the representations of forget classes, FUCRT transforms them toward the semantically nearest retain classes, and employs dual contrastive learning to align transformation consistency across clients. The method guarantees 100% unlearning on four datasets while maintaining or even improving performance on retain classes.

Backdooring Self-Supervised Contrastive Learning by Noisy Alignment

This paper proposes Noisy Alignment (NA), a method that enhances backdoor attacks against self-supervised contrastive learning by explicitly suppressing noise components in poisoned images. The attack is formulated as a 2D image layout optimization problem, and theoretically optimal layout parameters are derived. NA achieves up to 45.9% improvement in ASR on ImageNet-100.

Adversarial Robust Memory-Based Continual Learner

This paper identifies two compounding challenges when combining continual learning with adversarial training—accelerated forgetting and gradient confusion—and proposes two plug-and-play modules, Anti-Forgettable Logit Calibration (AFLC) and Robustness-Aware Experience Replay (RAER), achieving up to 8.13% improvement in adversarial robustness on Split-CIFAR10/100 and Split-Tiny-ImageNet.

Browse all 35 Safety papers →


👻 Hallucination Detection (5)

Mitigating Object Hallucinations via Sentence-Level Early Intervention

This paper proposes SENTINEL, a framework grounded in the key observation that hallucinations emerge early in generation and propagate forward. By combining in-domain candidate bootstrapping with dual-detector cross-validation to construct sentence-level preference data, and employing Context-aware DPO (C-DPO) for early intervention, SENTINEL reduces hallucinations on Object HalBench by 92% while preserving general capabilities.

DASH: Detection and Assessment of Systematic Hallucinations of VLMs

This paper proposes DASH, a fully automated pipeline that systematically discovers false-positive object hallucination clusters in VLMs via two complementary strategies: LLM-based text query generation (DASH-LLM) and diffusion model optimization-based image query generation (DASH-OPT). Applied to ReLAION-5B, DASH uncovers 19k+ clusters and 950k+ images, and constructs the more challenging DASH-B benchmark.

Why LVLMs Are More Prone to Hallucinations in Longer Responses: The Role of Context

This work deeply investigates the root cause of frequent hallucinations in LVLM long-form generation—demonstrating that it is not the length itself but the demands of contextual coherence and completeness that drive the model to extrapolate and hallucinate. Based on this insight, the authors propose HalTrapper, an "induce-detect-suppress" three-stage framework.

ONLY: One-Layer Intervention Sufficiently Mitigates Hallucinations in Large Vision-Language Models

This paper proposes ONLY, a training-free single-layer intervention decoding method. It selects text-biased attention heads via the Text-to-Visual Entropy Ratio (TVER) to generate textually-enhanced logits, which are then used in adaptive contrastive or collaborative decoding against the original logits. With only 1.07× inference overhead, ONLY outperforms VCD/M3ID by 3.14% on POPE and reduces CHAIR_S by 6.2 points on CHAIR.

ChartCap: Mitigating Hallucination of Dense Chart Captioning

This work constructs ChartCap, a large-scale dataset of 565K real chart–caption pairs. By adopting type-specific caption schemas that exclude irrelevant information while emphasizing structure and key insights, and by introducing a reference-free Visual Consistency Score (VCS) evaluation metric, the paper effectively mitigates hallucination in VLM-based chart captioning.


📊 LLM Evaluation (27)

3DSRBench: A Comprehensive 3D Spatial Reasoning Benchmark

This paper introduces 3DSRBench, the first comprehensive 3D spatial reasoning benchmark comprising 2,772 manually annotated VQA pairs across 12 question types. Through balanced data distribution and a novel FlipEval strategy, the benchmark enables robust evaluation. Results reveal that state-of-the-art LMMs—including GPT-4o and Gemini—fall far short of human performance on 3D spatial reasoning (≈52% vs. 95.7%), with substantial performance degradation under uncommon camera viewpoints.

SVTRv2: CTC Beats Encoder-Decoder Models in Scene Text Recognition

SVTRv2 is proposed with three key designs — Multi-Size Resize (MSR), Feature Rearrangement Module (FRM), and Semantic Guidance Module (SGM) — enabling a CTC-based model to comprehensively outperform encoder-decoder methods across multi-scene benchmarks for the first time, while retaining inference speed advantages.

StreamMind: Unlocking Full Frame Rate Streaming Video Dialogue through Event-Gated Cognition

StreamMind proposes an "event-gated LLM invocation" paradigm to replace the existing "per-frame LLM invocation" approach. By inserting a Cognition Gate network between the video encoder and the LLM, the model invokes the LLM only when query-relevant events occur. Combined with an Event-Preserving Feature Extractor (EPFE) based on state space methods that ensures constant perception cost, the system achieves 100 fps streaming video processing on a single A100 GPU.

PHATNet: A Physics-guided Haze Transfer Network for Domain-adaptive Real-world Image Dehazing

This paper proposes PHATNet, a physics-guided haze transfer network that extends the Atmospheric Scattering Model (ASM) to latent space to disentangle and transfer haze patterns, generating domain-adaptive fine-tuning datasets that enable dehazing models to effectively adapt to unseen real-world haze scenes at test time.

Lay2Story: Extending Diffusion Transformers for Layout-Togglable Story Generation

Lay2Story introduces the task of layout-togglable story generation, constructs the Lay2Story-1M dataset of over 1 million high-resolution images, and proposes a global–subject dual-branch framework built on the DiT architecture, achieving comprehensive improvements over existing methods in consistency, semantic relevance, and aesthetic quality.

OmniDiff: A Comprehensive Benchmark for Fine-grained Image Difference Captioning

This paper introduces OmniDiff, a fine-grained image difference captioning dataset comprising 324 diverse scenes (real-world and 3D synthetic), and proposes a plug-and-play Multi-scale Differential Perception (MDP) module integrated into an MLLM to build the M3Diff model, achieving state-of-the-art performance on OmniDiff and multiple public benchmarks.

Supercharging Floorplan Localization with Semantic Rays

A semantics-aware floorplan localization framework is proposed that fuses predicted semantic rays with depth rays into a structural-semantic probability volume. Combined with a coarse-to-fine refinement strategy, the method achieves 2–3× performance improvements on two standard benchmarks.

On the Robustness Tradeoff in Fine-Tuning

The first systematic study of the adversarial robustness–accuracy tradeoff during fine-tuning, conducted across 231 models, 7 fine-tuning strategies, and 6 datasets. Key findings: (1) robustness first increases then decreases in the early stages of fine-tuning; (2) different PEFT strategies and task complexities yield distinct Pareto frontiers; (3) OOD robustness exhibits no analogous tradeoff and instead tracks accuracy changes closely.

DISTA-Net: Dynamic Closely-Spaced Infrared Small Target Unmixing

DISTA-Net proposes a dynamic deep unfolding network that replaces the static nonlinear transform and threshold parameters in ISTA-based sparse reconstruction with input-adaptive counterparts, constituting the first deep learning method for closely-spaced infrared small target (CSIST) unmixing. The work also establishes the first open-source ecosystem encompassing a dataset, evaluation metrics, and a toolkit.

HiERO: Understanding the Hierarchy of Human Behavior Enhances Reasoning on Egocentric Videos

This paper proposes HiERO, a weakly supervised hierarchical graph architecture that learns the hierarchy of functional activity cues by aligning video segments with narration text. The resulting segment features encode multi-scale behavioral dependencies. HiERO substantially outperforms fully supervised methods in zero-shot evaluation on procedure learning tasks (F1 +12.5% on EgoProceL) and achieves state-of-the-art performance on video–text alignment benchmarks.

Browse all 27 LLM Evaluation papers →


⚡ LLM Efficiency (1)

MixANT: Observation-dependent Memory Propagation for Stochastic Dense Action Anticipation

This paper proposes MixANT, which introduces input-dependence into the forgetting gate (A matrix) of Mamba via a Mixture-of-Experts approach. A lightweight router dynamically selects context-aware A matrices to control temporal memory propagation, achieving state-of-the-art performance across all three dense action anticipation benchmarks: 50Salads, Breakfast, and Assembly101.


📚 Pretraining (9)

SynCity: Training-Free Generation of 3D Worlds

SynCity proposes a training- and optimization-free method for 3D world generation. Through carefully designed prompt engineering strategies, it combines a pretrained language model, a 2D image generator (Flux), and a 3D generator (TRELLIS) to autoregressively synthesize large-scale, high-quality, freely navigable 3D scenes in a tile-by-tile fashion.

ACE-G: Improving Generalization of Scene Coordinate Regression Through Query Pre-Training

ACE-G decomposes a scene coordinate regressor into a scene-agnostic Transformer and a scene-specific map code, and achieves significant generalization gains under illumination and viewpoint variation by conducting alternating mapping/query pre-training across tens of thousands of scenes, while maintaining lightweight computational overhead.

ETA: Energy-based Test-time Adaptation for Depth Completion

This paper proposes ETA, a method that employs an energy-based model to quantify the likelihood of depth predictions belonging to the source domain distribution, and guides a pre-trained depth completion model to adapt to new environments at test time by minimizing the energy of target-domain predictions. ETA achieves average improvements of 6.94% and 10.23% over the previous state of the art on outdoor and indoor scenes, respectively.

Make Your Training Flexible: Towards Deployment-Efficient Video Models

This paper proposes Flux — a data augmentation tool that enables flexible video model training through flexible sampling grids and group-dynamic token selection, allowing a single model to operate efficiently across varying computational budgets. The paper further introduces a Token Optimization test-time paradigm that matches previous SOTA performance using only 1/4 of the tokens, saving approximately 90% of computation.

Image Intrinsic Scale Assessment: Bridging the Gap Between Quality and Resolution

This paper introduces Image Intrinsic Scale (IIS)—the maximum scaling factor at which an image exhibits its highest perceptual quality—and proposes the IISA task, constructs a dataset of 785 images with expert annotations, and presents a weak-label training strategy (WIISA) that consistently improves IIS prediction across multiple NR-IQA methods.

Synchronization of Multiple Videos

This paper proposes Temporal Prototype Learning (TPL), a prototype-based video synchronization framework that constructs shared compact 1D representations from high-dimensional embeddings extracted by pretrained models. By learning a unified prototype sequence to anchor key action phases, TPL aligns multiple videos jointly and, for the first time, addresses the synchronization of generative AI videos.

Dataset Ownership Verification for Pre-trained Masked Models

DOV4MM proposes the first dataset ownership verification method tailored for masked pre-trained models. By comparing the embedding reconstruction difficulty of seen versus unseen samples, and applying a paired t-test, the method determines whether a black-box model was pre-trained on a specific dataset. It achieves p-values well below 0.05 across 10 masked image models and 4 masked language models.

ConstStyle: Robust Domain Generalization with Unified Style Transformation

This paper proposes ConstStyle, a framework that constructs a theoretically grounded Unified Domain to which all training samples are style-aligned during training, while test samples from unseen domains are partially projected toward this unified domain at inference time, effectively reducing the domain gap and improving generalization performance.

FlowMo: Flow to the Mode — Mode-Seeking Diffusion Autoencoders for State-of-the-Art Image Tokenization

This paper proposes FlowMo, a Transformer-based diffusion autoencoder trained in two stages (mode-matching pretraining + mode-seeking post-training), achieving state-of-the-art performance on ImageNet-1K discrete image tokenization for the first time among diffusion autoencoders — without convolutions, adversarial losses, 2D spatially-aligned latents, or distillation from other tokenizers.


💬 LLM (Other) (6)

VA-GPT: Aligning Effective Tokens with Video Anomaly in Large Language Models

This paper proposes VA-GPT, a multimodal large language model for video anomaly event understanding. Through two modules—Spatial Effective Token Selection (SETS) and Temporal Effective Token Generation (TETG)—VA-GPT enables MLLMs to precisely align anomaly-relevant information in both spatial and temporal dimensions, achieving state-of-the-art performance on both in-domain and cross-domain anomaly detection benchmarks.

FW-Merging: Scaling Model Merging with Frank-Wolfe Optimization

This paper formalizes model merging as a constrained optimization problem and introduces FW-Merging, a Frank-Wolfe optimization-inspired method that iteratively selects the most relevant models and performs local merging. The approach achieves scalable and robust merging over large black-box model pools, surpassing the data-aware method AdaMerging by 8.39% when merging 20 ViT models.

ShadowHack: Hacking Shadows via Luminance-Color Divide and Conquer

This paper proposes the ShadowHack framework, which decomposes shadow removal into two subtasks—luminance restoration and color reconstruction. LRNet with Rectified Outreach Attention (ROA) recovers luminance and texture, followed by CRNet with cross-attention to reconstruct accurate color. The method achieves state-of-the-art performance on the ISTD+ and SRD datasets.

VIM: Versatile Interactive Motion-Language Model

This paper proposes VIM, the first multimodal large language model capable of simultaneously understanding and generating dyadic interactive motion and text within a unified framework. Accompanied by the Inter-MT² dataset containing 82.7K multi-turn interactive motion instruction samples, VIM supports a diverse set of tasks including text-to-motion, motion-to-text, reaction generation, motion editing, and motion reasoning.

Any-SSR: How Recursive Least Squares Works in Continual Learning of Large Language Models

This paper proposes the Analytic Subspace Routing (Any-SSR) framework, which eliminates inter-task interference by assigning each task an independent LoRA subspace, and trains a zero-forgetting analytic router via a recursive least squares (RLS) closed-form solution, enabling replay-free continual learning for LLMs.

Any-SSR: How Recursive Least Squares Works in Continual Learning of Large Language Models

This paper proposes Analytic Subspace Routing (Any-SSR), which assigns an independent LoRA subspace to each new task to eliminate knowledge interference, while employing an analytic router based on a recursive least squares (RLS) closed-form solution to dynamically select subspaces. The approach provides theoretical guarantees against forgetting prior task knowledge, enabling replay-free continual learning for LLMs.


📖 NLP Understanding (1)

Balancing Task-Invariant Interaction and Task-Specific Adaptation for Unified Image Fusion

TITA proposes a unified image fusion framework that requires no task identifier at inference. It employs an Interaction-enhanced Pixel Attention (IPA) module to explore task-invariant complementary information extraction, an Operation-based Adaptive Fusion (OAF) module to dynamically adapt to task-specific requirements, and the FAMO strategy to mitigate multi-task gradient conflicts.


✍️ Text Generation (1)

Beyond Isolated Words: Diffusion Brush for Handwritten Text-Line Generation

This paper proposes DiffBrush, the first diffusion-based method for handwritten text-line generation. Through content-decoupled style learning (column/row masking) and a multi-scale content discriminator (line/word level), DiffBrush substantially outperforms existing methods in both style imitation and content accuracy.


🌐 Multilingual & Translation (1)

SignRep: Enhancing Self-Supervised Sign Representations

This paper proposes SignRep, a scalable self-supervised sign language representation learning framework that incorporates sign-specific skeleton priors, feature regularization, and an adversarial style-invariant loss into Masked Autoencoder pretraining. Using only a single RGB modality, SignRep surpasses complex multi-modal and multi-branch methods, achieving state-of-the-art performance on three tasks: sign language recognition, dictionary retrieval, and sign language translation.


🔍 Information Retrieval & RAG (5)

OCR Hinders RAG: Evaluating the Cascading Impact of OCR on Retrieval-Augmented Generation

This paper presents OHRBench—the first benchmark for evaluating the cascading impact of OCR on RAG systems. It comprises 8,561 document images across 7 domains and 8,498 QA pairs, and systematically reveals the distinct impact patterns of OCR-induced Semantic Noise and Formatting Noise on both the retrieval and generation stages.

External Knowledge Injection for CLIP-Based Class-Incremental Learning

This paper proposes Engine (ExterNal knowledGe INjEction), a framework that employs dual-branch injection tuning (visual branch via data augmentation; text branch via GPT-4-generated discriminative descriptions) and post-tuning knowledge injection at inference (pairwise discriminative feature re-ranking), achieving 3–10% improvements over all CLIP-based class-incremental learning methods across 9 benchmark datasets without storing any historical samples.

Aligning Information Capacity Between Vision and Language via Dense-to-Sparse Feature Distillation

This paper proposes D2S-VSE, a two-stage training framework (dense-text pretraining + dense-to-sparse feature distillation fine-tuning) that enhances information capacity in visual-semantic embeddings, addressing the core asymmetry in information density between image and text modalities for image-text matching.

LangBridge: Interpreting Image as a Combination of Language Embeddings

LangBridge achieves interpretable vision-language alignment by explicitly decomposing visual features into linear combinations of LLM vocabulary embeddings, and supports pretraining-free adapter transfer across different LLMs.

MonSTeR: a Unified Model for Motion, Scene, Text Retrieval

This paper proposes MonSTeR—the first tri-modal retrieval model for motion, scene, and text—which constructs a unified latent space via higher-order relationship modeling inspired by topological deep learning. By capturing intrinsic dependencies among all three modalities, MonSTeR substantially outperforms baselines that rely solely on unimodal representations across multiple retrieval tasks, and can further serve as an evaluation tool for human-scene interaction models.


💻 Code Intelligence (1)

TikZero: Zero-Shot Text-Guided Graphics Program Synthesis

This paper proposes TikZero, which decouples graphics program generation from text understanding by using image representations as an intermediate bridge, enabling zero-shot text-guided TikZ graphics program synthesis without text-aligned training data. TikZero substantially outperforms baseline methods, and its end-to-end fine-tuned variant TikZero+ matches or surpasses large commercial models such as GPT-4o.


🎨 Image Generation (219)

FlowEdit: Inversion-Free Text-Based Editing Using Pre-Trained Flow Models

FlowEdit proposes an inversion-free, optimization-free, model-agnostic text-based image editing method that constructs an ODE path directly between the source and target distributions of a pre-trained flow model, achieving structure-preserving editing with lower transport cost than inversion-based approaches.

REPA-E: Unlocking VAE for End-to-End Tuning with Latent Diffusion Transformers

This paper proposes REPA-E, which enables joint end-to-end training of VAE and latent diffusion Transformers via representation alignment (REPA) loss, achieving 17× and 45× training speedups over REPA and vanilla training respectively, and setting a new state of the art of FID 1.12 on ImageNet 256×256.

HPSv3: Towards Wide-Spectrum Human Preference Score

HPSv3 constructs the first wide-spectrum human preference dataset HPDv3 (1.08M image-text pairs, 1.17M annotated pairs), trains a preference model using a VLM backbone (Qwen2-VL) with an uncertainty-aware ranking loss, and proposes a Chain-of-Human-Preference (CoHP) iterative generation method, significantly improving the accuracy and coverage of image generation evaluation.

Less-to-More Generalization: Unlocking More Controllability by In-Context Generation

This paper proposes UNO, a universal DiT-based customized generation model. Through a "model-data co-evolution" paradigm—wherein synthetic data generated by weaker models progressively trains stronger models—combined with progressive cross-modal alignment and Universal RoPE, UNO achieves state-of-the-art performance on both single- and multi-subject-driven image generation (DreamBench DINO 0.760, CLIP-I 0.835).

Randomized Autoregressive Visual Generation

This paper proposes Randomized AutoRegressive modeling (RAR): during standard autoregressive training, the input sequence is randomly permuted and gradually annealed back to raster-scan order, enabling the model to learn bidirectional context. RAR achieves a state-of-the-art FID of 1.48 on ImageNet-256 for autoregressive image generation while remaining fully compatible with the language model framework.

Golden Noise for Diffusion Models: A Learning Framework

This paper introduces the concept of "Noise Prompt" and proposes a lightweight Noise Prompt Network (NPNet). By collecting 100K noise pairs via Re-denoise Sampling, NPNet is trained to transform random Gaussian noise into semantically informed "golden noise," serving as a plug-and-play module to improve the generation quality of SDXL and other diffusion models with only a 3% increase in inference time.

Aether: Geometric-Aware Unified World Modeling

Aether proposes a geometric-aware unified world modeling framework that jointly trains reconstruction, prediction, and planning capabilities on synthetic 4D data, built upon post-training of CogVideoX to achieve zero-shot generalization to real-world scenes.

StreamDiffusion: A Pipeline-level Solution for Real-time Interactive Generation

StreamDiffusion proposes a pipeline-level real-time diffusion framework that achieves up to 91 fps on a single RTX 4090—59.6× faster than Diffusers AutoPipeline—through Stream Batch (batched denoising steps), R-CFG (residual classifier-free guidance), and SSF (stochastic similarity filtering).

FlowDPS: Flow-Driven Posterior Sampling for Inverse Problems

FlowDPS derives a Tweedie formula for flow models to decompose the Flow ODE into a clean image estimation component and a noise estimation component. Likelihood gradients are injected into the clean image component while stochastic noise is introduced into the noise component, enabling principled posterior sampling for inverse problems under the flow matching framework. FlowDPS surpasses all prior methods on four linear inverse problems using SD3.0.

ILLUME: Illuminating Your LLMs to See, Draw, and Self-Enhance

This paper proposes ILLUME, a unified MLLM that integrates multimodal understanding and generation capabilities into a single LLM via a unified next-token prediction paradigm. Through a semantic visual tokenizer (reducing pretraining data by 4× to 15M) and a self-enhancement multimodal alignment scheme (enabling the model to self-evaluate the consistency between its generated images and text), ILLUME achieves competitive or superior performance compared to state-of-the-art unified models across diverse understanding, generation, and editing tasks.

Browse all 219 Image Generation papers →


🎬 Video Generation (51)

VACE: All-in-One Video Creation and Editing

This paper proposes VACE, an all-in-one video creation and editing framework built on Diffusion Transformer. Through a unified Video Condition Unit (VCU) interface and a pluggable Context Adapter architecture, a single model covers 12+ video tasks including reference-based generation, video editing, and mask-based editing, achieving performance on par with task-specific models.

ReCamMaster: Camera-Controlled Generative Rendering from A Single Video

This paper proposes ReCamMaster, which achieves camera-trajectory-controlled video re-generation from a single input video via a frame-dimension conditioning mechanism and a multi-camera synchronized dataset synthesized in UE5, significantly outperforming existing methods.

WorldScore: A Unified Evaluation Benchmark for World Generation

This paper proposes WorldScore — the first unified evaluation benchmark for world generation. It decomposes world generation into a series of next-scene generation tasks, enabling unified evaluation of 3D, 4D, I2V, and T2V models across 3,000 test samples and 10 evaluation metrics.

OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Models

This paper proposes OmniHuman, a multi-condition human animation generation framework based on Diffusion Transformer. Through an omni-conditions training strategy that mixes motion-related conditions including text, audio, and pose, the framework enables effective data scaling. It is the first single model to support audio-driven human video generation with arbitrary body proportions and aspect ratios, achieving state-of-the-art performance on both portrait and half-body animation tasks.

Long Context Tuning for Video Generation

This paper proposes Long Context Tuning (LCT), which extends the context window of pretrained single-shot video diffusion models to the scene level. By introducing interleaved 3D positional embeddings and an asynchronous noise strategy, LCT achieves cross-shot visual and temporal consistency without additional parameters, supporting both joint and autoregressive multi-shot generation, and exhibits emergent capabilities such as compositional generation.

Long-Context State-Space Video World Models

This paper proposes integrating State Space Models (SSM/Mamba) into video world models. Through a block-wise SSM scan scheme that balances spatial consistency and temporal memory, combined with local frame attention, the method achieves persistent long-term spatial memory under linear training complexity and constant inference overhead, substantially outperforming finite-context Transformer baselines on Memory Maze and Minecraft datasets.

RealCam-I2V: Real-World Image-to-Video Generation with Interactive Complex Camera Control

RealCam-I2V integrates monocular metric depth estimation to construct 3D scenes for metric-scale-aligned training, provides an interactive 3D scene trajectory drawing interface, and introduces a scene-constrained noise shaping mechanism, addressing the scale inconsistency and real-world usability issues inherent in existing trajectory-guided I2V methods.

VMBench: A Benchmark for Perception-Aligned Video Motion Generation

This paper proposes VMBench — the first comprehensive benchmark for video motion quality evaluation, featuring five-dimensional perception-aligned motion metrics (PMM) and a meta-information-guided motion prompt generation framework (MMPG). VMBench covers 969 motion categories and achieves an average improvement of 35.3% in Spearman correlation over existing methods.

Adversarial Distribution Matching for Diffusion Distillation Towards Efficient Image and Video Synthesis

This paper proposes the Adversarial Distribution Matching (ADM) framework, which aligns the latent predictions of real and fake score estimators adversarially via a diffusion-based discriminator, replacing the predefined KL divergence in DMD. Combined with Adversarial Distillation Pretraining (ADP), the proposed DMDX pipeline achieves one-step generation on SDXL surpassing DMD2, and sets new multi-step distillation benchmarks on SD3 and CogVideoX.

D3: Training-Free AI-Generated Video Detection Using Second-Order Features

Drawing from second-order control systems in Newtonian mechanics, this paper identifies a fundamental distinction between real and AI-generated videos in their second-order temporal features ("acceleration"): real videos exhibit high fluctuation while generated videos remain flat. Based on this insight, the authors propose D3, a fully training-free AI-generated video detection method that classifies videos solely by computing the standard deviation of second-order differences of inter-frame features, achieving state-of-the-art performance across 40 test subsets.

Browse all 51 Video Generation papers →


🧩 Multimodal VLM (122)

MM-Spatial: Exploring 3D Spatial Understanding in Multimodal LLMs

Apple proposes the CA-VQA dataset and MM-Spatial model, leveraging high-quality 3D scene data and open-set annotations to generate training/evaluation data covering spatial relation prediction, metric estimation, and 3D grounding. The resulting general-purpose MLLM achieves SOTA on 3D spatial understanding benchmarks while remaining competitive on other tasks.

Dita: Scaling Diffusion Transformer for Generalist Vision-Language-Action Policy

This paper proposes Dita (Diffusion Transformer Policy), which, unlike prior methods that denoise on compressed embeddings using shallow networks, adopts in-context conditioning to directly condition denoising on raw visual tokens. A causal Transformer processes the full token sequence of language, images, timesteps, and noisy actions. With 334M parameters, Dita achieves state-of-the-art or competitive performance on SimplerEnv zero-shot, LIBERO, CALVIN, and other benchmarks.

STI-Bench: Are MLLMs Ready for Precise Spatial-Temporal World Understanding?

This paper proposes STI-Bench, a benchmark for evaluating the precise spatial-temporal understanding capabilities of multimodal large language models (MLLMs), covering three scene categories (desktop/indoor/outdoor), eight static and dynamic task types, and over 2,000 QA pairs. The benchmark reveals that the current state-of-the-art MLLM (Gemini-2.5-Pro) achieves an average accuracy of only 41.4%, exposing fundamental deficiencies in precise spatial quantification and temporal dynamic understanding.

VQ-VLA: Improving Vision-Language-Action Models via Scaling Vector-Quantized Action Tokenizers

This paper proposes an action tokenizer based on a convolutional Residual VQ-VAE (RVQ-VAE). Trained on 100x more training data (including a large amount of synthetic data) compared to prior methods, it enables zero-shot transfer to various downstream VLA tasks, improving the success rate of long-horizon tasks on real robots by up to 30% and increasing inference speed by nearly 3x.

Harmonizing Visual Representations for Unified Multimodal Understanding and Generation

This work identifies that the encoder of masked autoregressive (MAR) models inherently possesses both the fine-grained image features required for generation and the high-level semantic representations required for understanding. Based on this observation, Harmon is proposed — an autoregressive framework that unifies image generation and understanding via a shared MAR encoder. Through three-stage progressive training, Harmon achieves an Overall score of 0.76 on GenEval, surpassing all unified models, while matching the understanding performance of the Janus series that employs a dedicated SigLIP encoder.

SimpleVQA: Multimodal Factuality Evaluation for Multimodal Large Language Models

SimpleVQA is the first VQA benchmark designed for comprehensive multimodal factuality evaluation of MLLMs. It spans 9 task types and 9 thematic domains, and employs a short-answer design with deterministic references alongside an LLM-as-a-judge scoring protocol to systematically assess the factual capabilities of 18 MLLMs and 8 text-only LLMs.

GEOBench-VLM: Benchmarking Vision-Language Models for Geospatial Tasks

This paper introduces GEOBench-VLM, a comprehensive benchmark designed to evaluate VLMs on geospatial tasks, encompassing 31 sub-tasks across 8 major categories and over 10,000 manually verified instructions. The benchmark reveals that current state-of-the-art VLMs, including GPT-4o, still perform poorly on geospatial tasks, with the highest accuracy reaching only 41.7%.

MC-Bench: A Benchmark for Multi-Context Visual Grounding in the Era of MLLMs

This paper introduces Multi-Context Visual Grounding as a novel task and the MC-Bench benchmark—comprising 2,000 manually annotated samples, 3 text description styles, and 20 practical skills—to evaluate 20+ MLLMs and foundation models. It reveals a substantial performance gap between current models and humans (human AP50=41.3% vs. best end-to-end model AP50=30.7%), and provides an agentic baseline combining GPT-4o and G-DINO (AP50=36.2%).

Jailbreaking Multimodal Large Language Models via Shuffle Inconsistency

This paper identifies a Shuffle Inconsistency between the comprehension capability and the safety capability of multimodal large language models (MLLMs)—models can understand shuffled harmful instructions, yet their safety mechanisms fail to defend against them. Building on this finding, the authors propose SI-Attack, a query-based black-box jailbreak method that achieves substantially higher attack success rates on both open-source and closed-source commercial models.

One Perturbation is Enough: On Generating Universal Adversarial Perturbations against Vision-Language Pre-training Models

This paper proposes C-PGC, a framework that trains a conditional perturbation generator via malicious contrastive learning to produce a pair of universal image-text adversarial perturbations (UAPs), fundamentally disrupting the multimodal alignment of VLP models and achieving strong attack performance across multiple VLP models and downstream tasks in both white-box and black-box settings.

Browse all 122 Multimodal VLM papers →


🧠 VLM Reasoning (15)

Perspective-Aware Reasoning in Vision-Language Models via Mental Imagery Simulation

This paper proposes the Abstract Perspective Change (APC) framework, which leverages visual foundation models to construct an abstract scene representation and perform perspective transformations, enabling VLMs to reason spatially from arbitrary viewpoints. APC substantially outperforms existing VLMs and fine-tuned models on both synthetic and real-image benchmarks.

Boosting MLLM Reasoning with Text-Debiased Hint-GRPO

This paper identifies two critical issues in applying GRPO to MLLM reasoning — low data utilization (invalid gradients when all sampled outputs for a hard question are incorrect) and text bias (the model ignores visual input and relies solely on textual reasoning) — and proposes two corresponding solutions: Hint-GRPO (adaptively providing reasoning hints) and text-debiasing calibration (enhancing image conditioning at test time). The approach achieves significant reasoning improvements across 11 datasets on 3 base MLLMs.

ToolVQA: A Dataset for Multi-step Reasoning VQA with External Tools

This paper proposes ToolVQA — a large-scale multimodal tool-augmented VQA dataset containing 23K samples. It is automatically constructed via the ToolEngine pipeline, which combines image-guided DFS with LCS-based example matching, to generate multi-step reasoning data in realistic scenarios. LLaVA-7B fine-tuned on this dataset surpasses GPT-3.5-Turbo on 5 OOD benchmarks.

From Easy to Hard: The MIR Benchmark for Progressive Interleaved Multi-Image Reasoning

This paper proposes the MIR benchmark, comprising 22,257 multi-image interleaved reasoning QA pairs with five-stage reasoning steps, and introduces a progressive curriculum learning strategy that trains MLLMs from easy to hard samples to improve multi-image interleaved reasoning capability.

DWIM: Towards Tool-aware Visual Reasoning via Discrepancy-aware Workflow Generation & Instruct-Masking Tuning

This paper proposes the DWIM framework, which employs a discrepancy-aware workflow generation strategy to curate high-quality training data and an instruct-masking fine-tuning strategy to clone only effective actions, endowing LLMs with tool-aware capability for compositional visual reasoning and achieving state-of-the-art results on multiple VR benchmarks.

FinMMR: Make Financial Numerical Reasoning More Multimodal, Comprehensive, and Challenging

This paper proposes FinMMR, a bilingual (Chinese–English) multimodal financial numerical reasoning benchmark containing 4,300 questions and 8,700 images spanning 14 financial sub-domains, requiring models to perform multi-step precise numerical computation. Evaluation of 15 state-of-the-art MLLMs shows that the best model achieves only 53% accuracy on the Hard subset, exposing fundamental bottlenecks in current MLLMs for professional-domain multimodal reasoning.

ReasonVQA: A Multi-hop Reasoning Benchmark with Structural Knowledge for Visual Question Answering

This paper proposes ReasonVQA, a dataset constructed through a low-cost and scalable framework that automatically integrates structured encyclopedic knowledge (Wikidata) with images, generating 1/2/3-hop multi-hop reasoning questions. The benchmark comprises 598K images and 4.2M questions, posing significant challenges to existing VQA models.

ChartPoint: Guiding MLLMs with Grounding Reflection for Chart Reasoning

This paper proposes PointCoT, which integrates reflective visual grounding (bounding boxes) into the chain-of-thought for chart reasoning, enabling MLLMs to interactively verify each reasoning step against the chart's visual content. It also constructs the ChartPoint-SFT-62k dataset containing 19.2K high-quality samples, achieving a +5.04% improvement on ChartBench.

Taming the Untamed: Graph-Based Knowledge Retrieval and Reasoning for MLLMs to Conquer the Unknown

Using Monster Hunter: World as a testbed, this paper constructs a multimodal knowledge graph (MH-MMKG) containing text, images, video, and complex entity relations, designs 238 complex queries along with a multi-agent knowledge retrieval method, and reveals the inadequacy of current MLLMs in domain-specific knowledge retrieval and reasoning tasks.

LLaVA-CoT: Let Vision Language Models Reason Step-by-Step

LLaVA-CoT proposes a method enabling vision-language models to perform autonomous multi-stage structured reasoning. By constructing the LLaVA-CoT-100k structured reasoning annotation dataset, the model is trained to sequentially execute four stages—Summary, Caption, Reasoning, and Conclusion—and a Stage-Wise Retracing Search (SWIRES) is proposed for test-time scaling, allowing an 11B model to surpass Gemini-1.5-pro and GPT-4o-mini.

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⚡ VLM Efficiency (11)

LLaVA-PruMerge: Adaptive Token Reduction for Efficient Large Multimodal Models

By exploiting the sparsity of attention scores between the CLS token and spatial tokens in the visual encoder, this work adaptively prunes and merges visual tokens, maintaining comparable LMM performance while retaining only 5.5% of visual tokens.

Feather the Throttle: Revisiting Visual Token Pruning for Vision-Language Model Acceleration

This paper identifies a systematic positional bias in early visual token pruning for VLMs—caused by RoPE, which tends to retain tokens from the bottom of the image—and proposes FEATHER, which addresses this issue via RoPE-free attention, uniform sampling, and multi-stage pruning, achieving over 5× performance improvement on visual grounding tasks.

Dynamic-VLM: Simple Dynamic Visual Token Compression for VideoLLM

This paper proposes Dynamic-VLM, which employs a dynamic visual token compressor to flexibly adjust the number of tokens per frame according to video length. Combined with a 2-million-scale high-quality synthetic video QA dataset, the method achieves a 2.7% improvement over LLaVA-OneVision on VideoMME and a 10.7% improvement on MuirBench.

FOLDER: Accelerating Multi-modal Large Language Models with Enhanced Performance

This paper proposes FOLDER — a plug-and-play visual token compression module that systematically analyzes three key factors of information loss (reduction impact, propagation effect, and aggregation method), performs aggressive token merging in the last few layers of the visual encoder, and achieves up to 70% token reduction while maintaining or even improving model performance.

Growing a Twig to Accelerate Large Vision-Language Models

This paper proposes TwigVLM, which attaches a lightweight twig module to the early layers of a VLM to simultaneously enable twig-guided visual token pruning (TTP, for prefilling acceleration) and self-speculative decoding (SSD, for decoding acceleration). On LLaVA-1.5-7B, TwigVLM retains 96% accuracy after pruning 88.9% of visual tokens and achieves a 154% speedup in long-answer generation, substantially outperforming existing methods in both accuracy and speed.

SparseVILA: Decoupling Visual Sparsity for Efficient VLM Inference

This paper proposes SparseVILA—the first VLM inference acceleration framework that decouples visual sparsity between the prefill and decode stages: query-agnostic redundant token pruning during prefill, and query-aware relevant token retrieval during decode. The approach achieves up to 4.0× prefill speedup, 2.5× decode throughput improvement, and 2.6× end-to-end acceleration, while maintaining accuracy in multi-turn conversation settings where existing methods suffer severe degradation due to permanent token deletion.

METEOR: Multi-Encoder Collaborative Token Pruning for Efficient Vision Language Models

METEOR proposes the first three-stage progressive token pruning framework for multi-encoder MLLMs: at the encoding stage, feature rank is used to allocate sparsity ratios across encoders; at the fusion stage, collaborative pruning eliminates cross-encoder redundancy; at the decoding stage, pruning ratios are adaptively adjusted based on text prompts. The framework reduces visual tokens by 76% with only a 0.3% performance drop.

AirCache: Activating Inter-Modal Relevancy KV Cache Compression for Efficient Large Vision-Language Model Inference

This paper proposes AirCache, a KV Cache compression method for LVLMs that evaluates visual token importance via an Elite Observation Window, combined with adaptive layer-wise budget allocation based on the intensity and skewness of importance score distributions. At only 10% visual KV Cache retention, performance degradation remains within 1%, while decoding latency is reduced by 29%–66%.

AirCache: Activating Inter-modal Relevancy KV Cache Compression for Efficient Large Vision-Language Model Inference

This paper proposes AirCache, which achieves model performance retention with only 10% of the visual KV cache—reducing decoding latency by 29%–66%—through an elite observation window (leveraging text self-attention to select critical text tokens for evaluating visual token importance) and adaptive inter-layer budget allocation (based on the intensity and skewness of importance score distributions).

MaTVLM: Hybrid Mamba-Transformer for Efficient Vision-Language Modeling

This paper proposes MaTVLM, which replaces a portion of Transformer layers in a pretrained VLM with Mamba-2 layers and trains the resulting model via single-stage knowledge distillation, achieving 3.6× inference speedup and 27.5% memory reduction while maintaining competitive performance.

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🎵 Audio & Speech (11)

Lyra: An Efficient and Speech-Centric Framework for Omni-Cognition

This paper proposes Lyra, a speech-centric omni-modal MLLM framework consisting of three core components — a DTW-based cross-modality regularizer, multi-modality LoRA, and a latent multi-modality extractor — along with the first 12K long-speech SFT dataset. Using only 2.7M training samples and modest compute, Lyra achieves state-of-the-art performance simultaneously on vision-language, vision-speech, and speech-language benchmarks, while supporting speech inputs of up to 2 hours in length.

Zero-AVSR: Zero-Shot Audio-Visual Speech Recognition with LLMs by Learning Language-Agnostic Speech Representations

This paper proposes Zero-AVSR, a framework that transcribes speech into language-agnostic romanized text (Roman text) and then leverages an LLM to convert the Roman text into target-language graphemes, enabling zero-shot audio-visual speech recognition without any target-language speech data. The authors also construct the MARC dataset, covering 82 languages and 2,916 hours of audio-visual data.

Align Your Rhythm: Generating Highly Aligned Dance Poses with Gating-Enhanced Rhythm-Aware Feature Representation

This paper proposes Danceba, a framework comprising three core modules — Phase-based Rhythm Extraction (PRE), Temporal Gated Causal Attention (TGCA), and Parallel Mamba Motion Modeling (PMMM) — to achieve music-driven dance generation with high rhythm alignment and diversity, attaining a 48.68% improvement in FIDk and a 12% improvement in BAS on the AIST++ dataset.

VGGSounder: Audio-Visual Evaluations for Foundation Models

To address the limitations of the VGGSound dataset — including missing multi-labels, category overlap, and modality misalignment — this work constructs VGGSounder, a multi-label audio-visual classification benchmark with modality-level annotations, and proposes a "modality confusion" metric to expose deficiencies in foundation models' multimodal fusion capabilities.

2.5 Years in Class: A Multimodal Textbook for Vision-Language Pretraining

This work collects 2.5 years (22,000 hours) of instructional videos from YouTube and constructs a high-quality interleaved image-text "multimodal textbook" corpus (6.5M keyframes + 0.75B text tokens) via an LLM-driven multi-level extraction and filtering pipeline. The resulting dataset significantly improves VLM pretraining on knowledge-intensive and reasoning tasks, yielding substantial gains on ScienceQA and MathVista in particular.

Understanding Co-speech Gestures in-the-wild

This paper proposes JEGAL — a joint gesture-audio-language tri-modal embedding space that learns co-speech gesture representations under weak supervision via a global phrase-level contrastive loss and a local gesture-word coupling loss. Three new gesture understanding tasks and benchmarks are introduced, and the method outperforms a range of baselines including large vision-language models.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Objects

This paper proposes a material-controlled acoustic profile generation task (M-CAPA): given audio-visual observations of an indoor scene and a user-defined target material configuration, the model generates a target room impulse response (RIR) that reflects the material changes. A companion dataset, Acoustic Wonderland, is also introduced.

MUG: Pseudo Labeling Augmented Audio-Visual Mamba Network for Audio-Visual Video Parsing

This paper proposes the MUG framework, which simultaneously improves segment-level and event-level prediction in weakly supervised audio-visual video parsing (AVVP) through a pseudo label-augmented cross-modal random combination data augmentation strategy and an audio-visual Mamba network.

Everything is a Video: Unifying Modalities through Next-Frame Prediction

This paper reformulates multimodal learning tasks involving text, images, audio, and video as a unified next-frame prediction problem—rendering all inputs and outputs as sequences of 64×64 video frames—and demonstrates that a single Transformer model without any modality-specific encoders can handle cross-modal tasks, validating the radical yet feasible "everything is a video" unified representation paradigm.

Learning to See Inside Opaque Liquid Containers using Speckle Vibrometry

This paper proposes a non-contact system based on laser speckle vibrometry that simultaneously senses micro-vibrations on the surfaces of multiple opaque containers via a 2D grid, then employs a Vibration Transformer to infer container type and hidden liquid fill level from vibration spectra — establishing "seeing inside opaque containers" as a novel computer vision task.

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🧊 3D Reconstruction & Rendering (65)

3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt

This paper proposes 3DGS-LM, which replaces the ADAM optimizer in 3D Gaussian Splatting with a customized second-order Levenberg-Marquardt (LM) optimizer. Combined with an efficient GPU parallelization scheme and a gradient caching structure, the method achieves a 20% training speedup while preserving reconstruction quality.

3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt

This paper replaces the ADAM optimizer in 3D Gaussian Splatting with a custom Levenberg-Marquardt (LM) second-order optimizer. By leveraging an efficient CUDA-parallelized PCG algorithm and a gradient cache structure to accelerate Jacobian-vector products, the method reduces optimization time by approximately 20% while maintaining equivalent reconstruction quality.

7DGS: Unified Spatial-Temporal-Angular Gaussian Splatting

This work extends 3DGS to seven dimensions (spatial 3D + temporal 1D + directional 3D). A conditional slicing mechanism projects 7D Gaussians into 3D Gaussians compatible with the standard 3DGS pipeline, achieving up to 7.36 dB PSNR improvement on dynamic scenes with view-dependent effects while maintaining 401 FPS real-time rendering.

A Recipe for Generating 3D Worlds from a Single Image

The problem of single-image-to-3D-world generation is decomposed into two simpler sub-problems—panorama synthesis (training-free in-context learning) and point-cloud-conditioned inpainting (ControlNet fine-tuned for only 5k steps)—combined with 3DGS reconstruction to produce immersive 3D environments navigable within a 2 m³ volume in VR, surpassing SOTA methods such as WonderJourney and DimensionX across all image quality metrics.

AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering

AAA-Gaussians proposes a unified 3D Gaussian rasterization framework that simultaneously addresses the three persistent problems of 3DGS—aliasing, projection distortion, and popping artifacts—through an adaptive 3D smoothing filter, view-space perspective-correct bounding computation, and frustum-based 3D culling, all within a single framework. The method substantially outperforms competing approaches under out-of-distribution viewpoint evaluation while maintaining real-time rendering performance.

AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering

This paper proposes AAA-Gaussians, which systematically addresses aliasing, projection distortion, and pop-in artifacts in 3DGS within a unified framework via three techniques: an adaptive 3D smoothing filter, a view-space perspective-correct bounding scheme, and frustum-based 3D culling. The method achieves state-of-the-art artifact-free real-time rendering under both in-distribution and out-of-distribution viewpoints.

Amodal3R: Amodal 3D Reconstruction from Occluded 2D Images

This paper proposes Amodal3R, an end-to-end occlusion-aware 3D reconstruction model that introduces mask-weighted cross-attention and an occlusion-aware attention layer on top of TRELLIS, enabling direct reconstruction of complete 3D object geometry and appearance from partially occluded 2D images in the 3D latent space, substantially outperforming prior two-stage "2D completion → 3D reconstruction" pipelines.

Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction

This paper proposes DiffusionGS, which bakes 3D Gaussian point clouds into the denoiser of a diffusion model, enabling single-stage, view-consistent single-view 3D object generation and scene reconstruction. Combined with a scene-object mixed training strategy and RPPC camera conditioning encoding, the method substantially outperforms existing approaches on PSNR/FID metrics while requiring only ~6 seconds for inference.

BezierGS: Dynamic Urban Scene Reconstruction with Bézier Curve Gaussian Splatting

This paper proposes BezierGS, a 3D Gaussian Splatting method that models dynamic object motion trajectories using learnable Bézier curves, eliminating reliance on precise bounding box annotations. The method achieves state-of-the-art performance on both dynamic and static scene reconstruction on the Waymo and nuPlan datasets.

BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis

This paper proposes BBSplat, which replaces the Gaussian opacity in 2D Gaussian Splatting with learnable RGB texture maps and alpha maps, enabling each planar primitive to possess arbitrary shape and per-pixel color control. With fewer primitives, BBSplat closes the rendering quality gap between 2DGS and 3DGS while preserving accurate mesh extraction capability and achieving up to ×17 storage compression.

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🧊 3D Generation & Editing (39)

Benchmarking and Learning Multi-Dimensional Quality Evaluator for Text-to-3D Generation

This paper introduces MATE-3D, a multi-dimensional benchmark comprising 1,280 text-to-3D models (8 prompt categories × 8 generation methods × 4 evaluation dimensions × 21 annotators), and proposes HyperScore, a hypernetwork-based multi-dimensional quality evaluator that employs conditional feature fusion and adaptive quality mapping to surpass existing metrics across all evaluation dimensions.

3D Mesh Editing using Masked LRMs

This paper proposes MaskedLRM, which reformulates 3D shape editing as a conditional reconstruction problem. During training, randomly generated 3D occluders mask multi-view inputs, and a single clean conditioning view guides completion of the occluded regions. At inference, the user defines an edit region and provides a single edited image; the model produces an edited 3D mesh in a single forward pass in under 3 seconds — 2–10× faster than optimization-based methods — while supporting topological changes (e.g., adding holes or handles) and achieving reconstruction quality on par with state-of-the-art methods.

A3GS: Arbitrary Artistic Style into Arbitrary 3D Gaussian Splatting

A3GS is proposed as the first feed-forward zero-shot 3DGS style transfer framework. It encodes 3DGS scenes into a latent space via a GCN-based autoencoder and injects arbitrary style features using AdaIN, completing style transfer from any style to any 3D scene in approximately 10 seconds — two orders of magnitude faster than optimization-based methods.

A Lesson in Splats: Teacher-Guided Diffusion for 3D Gaussian Splats Generation with 2D Supervision

This paper proposes a novel framework for training 3D diffusion models using only 2D image supervision. By employing a deterministic 3D reconstruction model as a "noisy teacher" to generate 3D noisy samples, and combining a multi-step denoising strategy with cycle-consistency regularization, the proposed method achieves 3D Gaussian Splatting generation quality that surpasses the teacher model (PSNR gain of 0.5–0.85).

Advancing Text-to-3D Generation with Linearized Lookahead Variational Score Distillation

By identifying the optimization order mismatch between the LoRA model and the 3D model in VSD, this paper proposes a linearized lookahead correction term, \(L^2\)-VSD, which significantly improves text-to-3D generation quality at the cost of only one additional forward pass.

AnimateAnyMesh: A Feed-Forward 4D Foundation Model for Text-Driven Universal Mesh Animation

This paper proposes AnimateAnyMesh, the first feed-forward text-driven universal mesh animation framework. It introduces DyMeshVAE to decompose dynamic meshes into initial positions and relative trajectories, compressing them into a latent space. A Rectified Flow-based MMDiT model then learns the trajectory distribution conditioned on text. Trained on the 4M+ DyMesh dataset, the framework generates high-quality animations for meshes of arbitrary topology within 6 seconds, comprehensively outperforming DG4D, L4GM, and Animate3D.

AR-1-to-3: Single Image to Consistent 3D Object Generation via Next-View Prediction

This paper proposes AR-1-to-3, an autoregressive next-view prediction framework built upon diffusion models. By adopting a progressive "near-to-far" generation strategy, combined with two conditioning mechanisms—Stacked-LE (Stacked Local-feature Encoding) and LSTM-GE (LSTM-based Global-feature Encoding)—the method significantly improves multi-view consistency in single-image-to-multi-view generation. On the GSO dataset, it achieves a PSNR of 13.18 (a 23.5% improvement over InstantMesh's 10.67) and reduces Chamfer Distance to 0.063 (compared to 0.117 for InstantMesh).

Blended Point Cloud Diffusion for Localized Text-guided Shape Editing

This paper proposes BlendedPC, which reformulates localized text-guided 3D shape editing as a semantic inpainting problem. By fine-tuning an Inpaint-E model on top of Point·E and introducing an inversion-free coordinate blending mechanism at inference time, BlendedPC achieves precise local editing while preserving the identity of the original shape, outperforming existing methods comprehensively on the ShapeTalk dataset.

Bootstrap3D: Improving Multi-view Diffusion Model with Synthetic Data

This paper proposes Bootstrap3D, a framework that leverages video diffusion models to generate synthetic multi-view data, employs a fine-tuned MV-LLaVA for quality filtering and dense caption rewriting, and introduces a Training Timestep Reschedule (TTR) strategy for training multi-view diffusion models — substantially improving image quality and text alignment without sacrificing view consistency.

Can3Tok: Canonical 3D Tokenization and Latent Modeling of Scene-Level 3D Gaussians

This paper proposes Can3Tok, the first variational autoencoder capable of encoding scene-level 3DGS into a low-dimensional latent space. It achieves efficient tokenization via cross-attention with canonical queries, and addresses scale inconsistency through 3DGS normalization and semantic-aware filtering, successfully generalizing to novel scenes on DL3DV-10K.

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🧊 3D Representation & Scene Understanding (38)

3D Test-time Adaptation via Graph Spectral Driven Point Shift

This paper proposes GSDTTA, which is the first work to shift 3D point cloud test-time adaptation (TTA) from the spatial domain to the graph spectral domain. By optimizing only the lowest 10% frequency components (reducing parameters by ~90%), GSDTTA achieves global structural adjustment. Combined with a feature map guided self-training strategy for pseudo-label generation, it significantly outperforms existing 3D TTA methods on ModelNet40-C and ScanObjectNN-C.

3DGraphLLM: Combining Semantic Graphs and Large Language Models for 3D Scene Understanding

This paper proposes 3DGraphLLM, which encodes semantic inter-object relationships in 3D scenes as learnable graph representations and feeds them into an LLM. The method significantly outperforms baselines that ignore semantic relations across multiple 3D vision-language tasks — including object grounding, scene captioning, and visual question answering — while achieving 5× faster inference than LVLM-based approaches.

Accelerate 3D Object Detection Models via Zero-Shot Attention Key Pruning

This paper proposes tgGBC (trim keys gradually Guided By Classification scores), a zero-shot runtime pruning method that computes key importance by element-wise multiplication of classification scores and attention maps, progressively pruning unimportant keys across layers. It achieves nearly 2× acceleration of the Transformer decoder on multiple 3D detectors with less than 1% performance degradation.

Articulate3D: Holistic Understanding of 3D Scenes as Universal Scene Description

This paper presents Articulate3D — the first large-scale real-world indoor scene dataset with articulation annotations (280 high-quality scans) — along with USDNet, a unified framework that simultaneously predicts movable/interactive part segmentation and motion parameters from 3D point clouds, providing simulation-ready scene data for embodied AI and physical simulation.

Boosting Multi-View Indoor 3D Object Detection via Adaptive 3D Volume Construction

SGCDet achieves state-of-the-art performance in multi-view indoor 3D object detection without ground-truth geometric supervision, through a geometry- and context-aware aggregation module (3D deformable attention + multi-view attention fusion) and an occupancy-probability-based sparse voxel construction strategy, while substantially reducing computational overhead.

Bridging 3D Anomaly Localization and Repair via High-Quality Continuous Geometric Representation

This paper proposes the PASDF framework, which achieves continuous geometric representation via a pose-aware signed distance function (SDF), unifying 3D anomaly detection and repair tasks, and attains state-of-the-art performance on Real3D-AD and Anomaly-ShapeNet.

CF³: Compact and Fast 3D Feature Fields

This paper proposes the CF³ pipeline, which constructs a compact and high-speed 3D feature field using only 5% of the original Gaussian count via top-down feature lifting, per-Gaussian autoencoder compression, and adaptive sparsification, achieving 121–245× storage compression with real-time rendering.

CstNet: Constraint-Aware Feature Learning for Parametric Point Cloud

This paper proposes CstNet, the first constraint-aware feature learning method for parametric point clouds. CAD constraints are encoded as point-level MAD-Adj-PT triplet representations, and a two-stage network (constraint acquisition + constraint feature learning) achieves state-of-the-art results on the newly constructed Param20K dataset, with classification accuracy improved by +3.49% and rotation robustness improved by +26.17%.

Describe, Adapt and Combine: Empowering CLIP Encoders for Open-set 3D Object Retrieval

This paper proposes the DAC framework, which employs a "Describe–Adapt–Combine" three-step strategy to synergize CLIP with a multimodal large language model (MLLM). Using only multi-view images, DAC substantially outperforms the previous SOTA method that relies on all modalities (point clouds + voxels + images) on open-set 3D object retrieval, achieving an average mAP improvement of over +10%.

Disentangling Instance and Scene Contexts for 3D Semantic Scene Completion

This paper proposes DISC, a category-aware dual-stream architecture for 3D semantic scene completion that disentangles instance and scene categories into separate query streams with dedicated decoding modules. Using only single-frame input, DISC surpasses multi-frame state-of-the-art methods on SemanticKITTI, achieving a 17.9% improvement in instance category mIoU.

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🧊 Depth, Normals & Stereo (15)

TRAN-D: 2D Gaussian Splatting-based Sparse-view Transparent Object Depth Reconstruction via Physics Simulation for Scene Update

This paper proposes TRAN-D, a 2D Gaussian Splatting-based method for sparse-view transparent object depth reconstruction. It employs segmentation-guided object-aware losses to optimize Gaussian distributions in occluded regions, and leverages physics simulation (MPM) to enable dynamic scene updates after object removal, requiring only a single image for scene refresh.

Amodal Depth Anything: Amodal Depth Estimation in the Wild

This paper proposes a new paradigm for amodal relative depth estimation, constructs a large-scale real-world dataset ADIW (564K samples), and designs two complementary frameworks (Amodal-DAV2 and Amodal-DepthFM) built upon Depth Anything V2 and DepthFM. By minimally modifying pretrained models, the method achieves depth prediction in occluded regions, improving RMSE by 27.4% over the previous SOTA on ADIW.

BANet: Bilateral Aggregation Network for Mobile Stereo Matching

This paper proposes BANet, a Bilateral Aggregation Network that decomposes the cost volume into a high-frequency detail volume and a low-frequency smooth volume via spatial attention and aggregates them separately. Using only 2D convolutions, BANet runs in real time on mobile devices while substantially outperforming MobileStereoNet-2D (35.3% accuracy improvement on KITTI 2015). Its 3D variant achieves the highest accuracy among real-time methods on GPU.

Depth AnyEvent: A Cross-Modal Distillation Paradigm for Event-Based Monocular Depth Estimation

This paper proposes a cross-modal distillation paradigm that leverages a vision foundation model (VFM) from the image domain (Depth Anything v2) to generate pseudo-labels for training event-based depth estimation networks. It further introduces a VFM-based recurrent architecture, DepthAnyEvent-R, achieving state-of-the-art performance in event-based monocular depth estimation without requiring costly depth annotations.

Diving into the Fusion of Monocular Priors for Generalized Stereo Matching

This paper systematically analyzes three key problems in monocular prior fusion—affine-invariant vs. absolute depth alignment, local optima in iterative updates, and noisy disparity interference—and proposes a Binary Local Ranking Map and a Global Registration Module. On SceneFlow→Middlebury/Booster generalization benchmarks, bad2 error is reduced by half or more with negligible additional computational cost.

FiffDepth: Feed-forward Transformation of Diffusion-Based Generators for Detailed Depth Estimation

This paper proposes FiffDepth, which transforms a pretrained diffusion model into a deterministic feed-forward architecture for monocular depth estimation. By preserving the diffusion trajectory to maintain detail generation capability and introducing a learnable filter to distill DINOv2's robust generalization ability into the diffusion backbone, FiffDepth simultaneously surpasses existing methods in efficiency, accuracy, and detail richness.

FlashDepth: Real-time Streaming Video Depth Estimation at 2K Resolution

FlashDepth augments Depth Anything v2 with a Mamba recurrent module for cross-frame scale consistency, and introduces a Small-Large hybrid architecture that achieves real-time streaming video depth estimation at 2K resolution and 24 FPS with significantly sharper boundaries than existing methods.

Learning Robust Stereo Matching in the Wild with Selective Mixture-of-Experts

This paper proposes SMoEStereo, which integrates variable-rank MoE-LoRA and variable-kernel MoE-Adapter modules into a frozen Visual Foundation Model (VFM), combined with a lightweight decision network for selective activation of MoE modules, achieving scene-adaptive robust stereo matching with state-of-the-art performance on cross-domain and joint generalization benchmarks.

Omni-DC: Highly Robust Depth Completion with Multiresolution Depth Integration

This paper presents OMNI-DC, a highly robust depth completion model that achieves zero-shot generalization across diverse datasets and sparse depth patterns via a multiresolution Discrete Depth Integration module (Multi-res DDI), a Laplacian loss, and scale normalization.

One Look is Enough: Seamless Patchwise Refinement for Zero-Shot Monocular Depth Estimation on High-Resolution Images

This paper proposes PRO (Patch Refine Once), which achieves seamless patchwise depth refinement on high-resolution images through Grouped Patch Consistency Training (GPCT) and a Bias-Free Mask (BFM) strategy. PRO eliminates boundary artifacts with only a single refinement pass per patch and achieves a 12× inference speedup over PatchRefiner.

Browse all 15 Depth, Normals & Stereo papers →


🧊 Geometric Matching & Localization (28)

4D Gaussian Splatting SLAM

This paper presents the first complete 4D Gaussian Splatting SLAM system capable of simultaneously performing camera pose tracking and 4D Gaussian radiance field reconstruction in dynamic scenes. Gaussian primitives are partitioned into static and dynamic sets; dynamic object motion is modeled via sparse control points and an MLP; and a novel 2D optical flow map rendering algorithm is introduced to supervise dynamic Gaussian motion learning.

Adversarial Exploitation of Data Diversity Improves Visual Localization

This paper proposes RAP, a framework that synthesizes diverse training data via appearance-controllable 3DGS and introduces an adversarial discriminator to bridge the synthetic-to-real domain gap, enabling absolute pose regression methods to substantially surpass the state of the art across multiple datasets — reducing indoor translation/rotation errors by 50%/41% and outdoor errors by 38%/44%.

Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction

This paper proposes BA-Track, a framework that leverages a 3D point tracker to decompose observed motion into camera motion and object motion, enabling classical Bundle Adjustment to jointly handle static and dynamic scene elements for accurate camera pose estimation and temporally consistent dense reconstruction.

Benchmarking Egocentric Visual-Inertial SLAM at City Scale

This paper introduces LaMAria — the first city-scale egocentric multi-sensor VIO/SLAM benchmark dataset — providing centimeter-accurate ground truth via surveying-grade control points. It systematically evaluates mainstream academic SLAM methods on real egocentric data, revealing a substantial performance gap between academic systems and commercial solutions.

Boost 3D Reconstruction using Diffusion-based Monocular Camera Calibration

This paper proposes DM-Calib, which leverages Stable Diffusion priors for monocular camera intrinsic estimation. It introduces a Camera Image representation that losslessly encodes intrinsics as an image, and recovers focal length and principal point via RANSAC. DM-Calib significantly outperforms existing calibration methods on 5 zero-shot datasets and advances downstream tasks including metric depth estimation, pose estimation, and sparse-view reconstruction.

BoxDreamer: Dreaming Box Corners for Generalizable Object Pose Estimation

This paper proposes BoxDreamer, which adopts 3D bounding box corners as an intermediate representation. A reference-view-based corner synthesizer predicts 2D corner projections in query images, and 6DoF poses are recovered via PnP using the resulting 2D–3D correspondences. The method significantly outperforms existing approaches under sparse-view and heavy-occlusion conditions.

BUFFER-X: Towards Zero-Shot Point Cloud Registration in Diverse Scenes

BUFFER-X is a registration pipeline that determines voxel size and search radii via geometry-adaptive bootstrapping, replaces learned keypoint detectors with FPS, and applies patch-level coordinate normalization. Without any manual parameter tuning, it achieves zero-shot point cloud registration across 11 cross-domain datasets, attaining the best average-rank success rate across indoor/outdoor, multi-sensor, and multi-scene settings.

CA-I2P: Channel-Adaptive Registration Network with Global Optimal Selection

This paper proposes CA-I2P, which introduces a Channel Adaptive Adjustment Module (CAA) to enhance and filter channel-level discrepancies between image and point cloud features, and a Global Optimal Selection (GOS) module that replaces top-k selection with optimal transport to reduce many-to-one matching errors, achieving state-of-the-art image-to-point cloud registration performance on RGB-D Scenes V2 and 7-Scenes.

CasP: Improving Semi-Dense Feature Matching Pipeline Leveraging Cascaded Correspondence Priors for Guidance

This paper proposes CasP, a cascaded matching pipeline that decomposes the matching stage into a one-to-many prior matching at 1/16 scale and a one-to-one fine matching at 1/8 scale, achieving up to 2.2× speedup while maintaining accuracy and significantly improving cross-domain generalization.

Do It Yourself: Learning Semantic Correspondence from Pseudo-Labels

This paper proposes DIY-SC, a 3D-aware pseudo-label generation strategy (chained propagation + relaxed cycle consistency + spherical prototype filtering) to train a lightweight adapter that improves semantic correspondence using foundation model features, achieving a 4.5% gain over the previous SOTA on SPair-71k ([email protected] per-keypoint) without any manual keypoint annotations.

Browse all 28 Geometric Matching & Localization papers →


🎯 Object Detection (29)

Visual-RFT: Visual Reinforcement Fine-Tuning

Visual-RFT extends the Reinforcement Learning with Verifiable Rewards (RLVR) paradigm from DeepSeek R1—originally applied to mathematics and code—to visual perception tasks. It introduces task-specific verifiable reward functions, including an IoU reward for object detection and a CLS reward for classification, achieving substantial improvements over SFT on fine-grained classification, few-shot detection, and grounded reasoning with only a fraction of the training data.

YOLOE: Real-Time Seeing Anything

This paper proposes YOLOE, which unifies text prompt, visual prompt, and prompt-free open-scenario detection and segmentation within the YOLO architecture. Through three key designs — RepRTA (Re-parameterizable Region-Text Alignment), SAVPE (Semantic-Activated Visual Prompt Encoder), and LRPC (Lazy Region-Prompt Contrast) — YOLOE achieves high efficiency and strong performance, surpassing YOLO-World v2 on LVIS with 3× lower training cost.

VisRL: Intention-Driven Visual Perception via Reinforced Reasoning

VisRL is the first framework to apply reinforcement learning to intention-driven visual perception. Through iterative DPO training, it enables large multimodal models (LMMs) to autonomously select focus regions (by predicting bounding boxes) according to query intent, achieving superior visual reasoning over SFT without requiring costly intermediate bounding box annotations.

From Easy to Hard: Progressive Active Learning Framework for Infrared Small Target Detection with Single Point Supervision

This paper proposes a Progressive Active Learning (PAL) framework that trains infrared small target detection networks through a three-stage strategy—model pre-start, model enhancement, and model refinement—driving the network to actively identify and learn from hard samples in an easy-to-hard manner. Under single point supervision, PAL substantially narrows the performance gap with fully supervised methods (IoU improvement of 8.53%–29.1%).

OpenRSD: Towards Open-prompts for Object Detection in Remote Sensing Images

OpenRSD is a general-purpose open-prompt object detection framework for remote sensing that supports both text and image multimodal prompts. It integrates an alignment head and a fusion head to balance speed and accuracy, employs a three-stage training pipeline, and is trained on the ORSD+ dataset comprising 470K images. OpenRSD achieves state-of-the-art average performance across seven public benchmarks while maintaining real-time inference at 20.8 FPS.

3D-MOOD: Lifting 2D to 3D for Monocular Open-Set Object Detection

This paper proposes 3D-MOOD, the first end-to-end monocular open-set 3D object detector, which lifts open-set 2D detections into 3D space via geometry-aware 3D query generation and a canonical image space design, achieving state-of-the-art performance on both the Omni3D closed-set benchmark and the Argoverse 2 / ScanNet open-set benchmarks.

LMM-Det: Make Large Multimodal Models Excel in Object Detection

This paper proposes LMM-Det, which through systematic analysis identifies low recall as the core bottleneck of large multimodal models (LMMs) in object detection. By applying data distribution adjustment (pseudo-label augmentation) and inference optimization (per-category detection), LMM-Det improves COCO AP from 0.2 to 47.5 without any additional specialized detection modules.

YOLO-Count: Differentiable Object Counting for Text-to-Image Generation

This paper proposes YOLO-Count, a fully differentiable open-vocabulary object counting model built upon the YOLO architecture. Through an innovative cardinality map regression target and a hybrid strong-weak supervised training strategy, YOLO-Count achieves state-of-the-art performance on both general object counting and quantity-controlled text-to-image generation.

Visual Modality Prompt for Adapting Vision-Language Object Detectors

This paper proposes ModPrompt, an encoder-decoder-based visual prompting strategy that adapts vision-language object detectors (e.g., YOLO-World, Grounding DINO) to new modalities such as infrared and depth, while preserving zero-shot detection capability.

Adversarial Attention Perturbations for Large Object Detection Transformers

This paper proposes AFOG (Attention-Focused Offensive Gradient), an architecture-agnostic adversarial attack method that leverages a learnable attention mechanism to concentrate perturbations on vulnerable image regions. With only 10 iterations and visually imperceptible perturbations, AFOG reduces the mAP of 12 detection Transformers by up to 37.8×, while also outperforming existing methods on CNN-based detectors.

Browse all 29 Object Detection papers →


✂️ Segmentation (75)

SAM2Long: Enhancing SAM 2 for Long Video Segmentation with a Training-Free Memory Tree

To address the error accumulation caused by SAM 2's greedy selection strategy in long videos, this paper proposes a training-free constrained tree search memory strategy that maintains multiple segmentation paths and selects the optimal result at the video level, achieving an average improvement of 3.7 J&F across 9 VOS and 3 VOT benchmarks, with up to 5.3 gains on long-video scenarios.

PartField: Learning 3D Feature Fields for Part Segmentation and Beyond

PartField learns a continuous 3D feature field via a feed-forward model, distilling knowledge from mixed 2D/3D part proposals through contrastive learning. It outperforms existing methods by 20%+ on category-agnostic 3D part segmentation while achieving inference speeds orders of magnitude faster.

LEGION: Learning to Ground and Explain for Synthetic Image Detection

This paper proposes the LEGION framework and the SynthScars dataset, leveraging a multimodal large language model (MLLM) to unify artifact detection, pixel-level segmentation, and textual explanation for synthetic image detection. It further innovatively extends the role of the detector from a "Defender" to a "Controller," guiding generative models to produce higher-quality images.

VSSD: Vision Mamba with Non-Causal State Space Duality

This paper proposes Non-Causal State Space Duality (NC-SSD), which transforms the SSD formulation of Mamba2 into a non-causal form by retaining the relative weights of token contributions in lieu of the cumulative decay of hidden states. Built upon NC-SSD, the VSSD visual backbone surpasses existing SSM-based models across classification, detection, and segmentation benchmarks while achieving 20%–50% faster training speed.

LeGrad: An Explainability Method for Vision Transformers via Feature Formation Sensitivity

This paper proposes LeGrad, a layer-wise explainability method designed specifically for ViTs. It computes the gradient of the activation with respect to the attention map at each layer as the explanation signal, aggregates these signals across layers to produce high-quality spatial saliency maps, and demonstrates superior spatial fidelity in segmentation, perturbation, and open-vocabulary settings.

TinyViM: Frequency Decoupling for Tiny Hybrid Vision Mamba

This paper proposes TinyViM, a lightweight convolution-Mamba hybrid visual backbone based on frequency decoupling. A Laplace Mixer routes low-frequency components to Mamba for global context modeling and enhances high-frequency components via depthwise convolution. A frequency ramp Inception structure progressively adjusts frequency allocation across stages. TinyViM achieves 2–3× higher throughput than existing Mamba models on classification, detection, and segmentation tasks.

VEGGIE: Instructional Editing and Reasoning Video Concepts with Grounded Generation

VEGGIE proposes an end-to-end unified framework that bridges an MLLM with a video diffusion model, enabling a single model to simultaneously accomplish 8 tasks—including instructional video editing, concept grounding, and reasoning segmentation—using only the diffusion loss.

ReferDINO: Referring Video Object Segmentation with Visual Grounding Foundations

This paper proposes ReferDINO, which end-to-end adapts the GroundingDINO visual grounding foundation model to the Referring Video Object Segmentation (RVOS) task. By introducing a grounding-guided deformable mask decoder, an object-consistent temporal enhancer, and a confidence-based query pruning strategy, ReferDINO significantly surpasses state-of-the-art methods across five benchmarks (e.g., +3.9% \(\mathcal{J}\&\mathcal{F}\) on Ref-YouTube-VOS) while achieving real-time inference at 51 FPS.

OmniSAM: Omnidirectional Segment Anything Model for UDA in Panoramic Semantic Segmentation

This paper proposes OmniSAM, the first framework to apply SAM2 to unsupervised domain adaptation (UDA) for panoramic semantic segmentation. It partitions panoramic images into patch sequences via a sliding window and leverages SAM2's memory mechanism to capture cross-patch correspondences. Combined with a FoV-based prototypical adaptation module and a dynamic pseudo-label update strategy, OmniSAM significantly surpasses the state of the art on both indoor and outdoor benchmarks (+10.22% / +6.58%).

Know "No" Better: A Data-Driven Approach for Enhancing Negation Awareness in CLIP

By analyzing the scarcity and misalignment of negation expressions in CLIP's pre-training data, this work designs two LLM/MLLM-based negation data generation pipelines to fine-tune the CLIP text encoder, producing NegationCLIP — a model that enhances negation understanding while preserving general performance. A new benchmark, NegRefCOCOg, is proposed for comprehensive negation evaluation.

Browse all 75 Segmentation papers →


🖼️ Image Restoration (31)

FoundIR: Unleashing Million-scale Training Data to Advance Foundation Models for Image Restoration

This work constructs the first million-scale real-world paired image restoration dataset covering 20 degradation types, and proposes the FoundIR framework, which combines a degradation-agnostic generalist model with degradation-aware expert models to surpass existing performance ceilings across 24 benchmarks.

CWNet: Causal Wavelet Network for Low-Light Image Enhancement

This paper proposes CWNet, a Causal Wavelet Network that models low-light image enhancement through a structural causal model (SCM), treating semantic information as causal factors and brightness/color degradation as non-causal factors, and employs a wavelet-based backbone for fine-grained frequency-domain feature restoration.

Emulating Self-Attention with Convolution for Efficient Image Super-Resolution

Motivated by the observation that features and attention maps across adjacent self-attention layers exhibit high inter-layer similarity (89%/87%), this paper proposes ConvAttn — a module composed of a shared large-kernel convolution and a dynamic convolution kernel — to replace the majority of self-attention layers. Flash Attention is introduced into lightweight SR for the first time, extending the window size to \(32 \times 32\), achieving state-of-the-art performance at minimal latency and memory cost.

UniPhys: Unified Planner and Controller with Diffusion for Flexible Physics-Based Character Control

This paper proposes UniPhys, a behavior cloning framework based on diffusion models that unifies motion planning and physics-based control within a single model. By adopting the Diffusion Forcing training paradigm to address compounding prediction errors, UniPhys enables flexible multi-task physics-based character motion generation, including text-driven control, velocity control, goal reaching, and dynamic obstacle avoidance.

EAMamba: Efficient All-Around Vision State Space Model for Image Restoration

This paper proposes EAMamba, a framework that introduces a Multi-Head Selective Scan Module (MHSSM) and an all-around scanning strategy to achieve multi-directional scanning without increasing computational complexity or parameter count. EAMamba addresses the computational overhead and local pixel forgetting issues of Vision Mamba in image restoration, achieving 31–89% FLOPs reduction while maintaining competitive performance across super-resolution, denoising, deblurring, and dehazing tasks.

MobileIE: An Extremely Lightweight and Effective ConvNet for Real-Time Image Enhancement on Mobile Devices

This paper proposes MobileIE, an extremely lightweight CNN framework with approximately 4K parameters, which achieves real-time image enhancement at over 1100 FPS on mobile devices for the first time. This is accomplished through multi-branch re-parameterizable convolution (MBRConv), a feature self-transformation (FST) module, hierarchical dual-path attention (HDPA), and an incremental weight optimization (IWO) strategy. MobileIE achieves state-of-the-art speed–performance trade-offs across three tasks: low-light enhancement, underwater enhancement, and ISP.

IDF: Iterative Dynamic Filtering Networks for Generalizable Image Denoising

This paper proposes Iterative Dynamic Filtering Networks (IDF), which achieves strong out-of-distribution (OOD) denoising performance using only ~0.04M parameters. By combining per-pixel dynamic kernel prediction with an adaptive iterative refinement strategy, IDF generalizes to diverse unseen noise types (Gaussian, Poisson, salt-and-pepper, Monte Carlo rendering, and real noise) while trained exclusively on single-level Gaussian noise.

AFUNet: Cross-Iterative Alignment-Fusion Synergy for HDR Reconstruction via Deep Unfolding Paradigm

This paper formulates multi-exposure HDR reconstruction from a MAP estimation perspective, decomposes the problem into two alternating subproblems—alignment and fusion—via a spatial correspondence prior, and unfolds them into an end-to-end trainable AFUNet comprising SAM (spatial alignment), CFM (channel fusion), and DCM (data consistency) modules. The method achieves state-of-the-art performance on three HDR benchmarks, reaching PSNR-μ of 44.91 dB on the Kalantari dataset.

Low-Light Image Enhancement using Event-Based Illumination Estimation (RetinEV)

RetinEV proposes exploiting temporal-mapping events (triggered by transmittance modulation) rather than conventional motion events for illumination estimation. Combined with Retinex theory, it decomposes low-light images into illumination and reflectance components, and employs an Illumination-guided Reflectance Enhancement (IRE) module to achieve high-quality low-light image enhancement, reaching real-time inference at 35.6 FPS on 640×480 images.

MP-HSIR: A Multi-Prompt Framework for Universal Hyperspectral Image Restoration

This paper proposes MP-HSIR, a unified hyperspectral image restoration framework that integrates three modalities of guidance—spectral prompts (universal low-rank spectral patterns), text prompts, and visual prompts—to comprehensively outperform existing all-in-one methods and numerous task-specific methods across 9 HSI restoration tasks, including denoising, deblurring, super-resolution, inpainting, dehazing, and band completion.

Browse all 31 Image Restoration papers →


🛰️ Remote Sensing (11)

Towards a Unified Copernicus Foundation Model for Earth Vision

This work presents a unified Earth observation foundation model system covering all major Copernicus Sentinel tasks, comprising the Copernicus-Pretrain dataset with 18.7 million aligned images, the Copernicus-FM model supporting arbitrary spectral and non-spectral sensors, and the Copernicus-Bench evaluation benchmark spanning 15 hierarchical downstream tasks.

SkySense V2: A Unified Foundation Model for Multi-Modal Remote Sensing

This paper proposes SkySense V2, which employs a single unified Transformer backbone to process three remote sensing modalities — high-resolution optical, multispectral, and SAR imagery — and introduces Adaptive Patch Merging (APM), modality-specific prompt tokens, and Query-based Semantic Aggregation Contrastive Learning (QSACL) for pre-training. With only 665M parameters (vs. 1.26B in the predecessor SkySense), SkySense V2 achieves an average improvement of 1.8 points across 7 tasks on 16 datasets.

SMARTIES: Spectrum-Aware Multi-Sensor Auto-Encoder for Remote Sensing Images

This paper proposes SMARTIES, a unified sensor-agnostic foundation model for remote sensing that maps heterogeneous sensor data into a shared space via spectrum-aware projection. Combined with cross-sensor token mixing and masked reconstruction for self-supervised pre-training, SMARTIES surpasses sensor-specific models on both unimodal and multimodal tasks and generalizes to sensors unseen during pre-training.

WildSAT: Learning Satellite Image Representations from Wildlife Observations

This paper proposes WildSAT, which leverages millions of geotagged wildlife observations from citizen science platforms to align satellite images, species locations, and textual descriptions via contrastive learning, substantially improving remote sensing representation quality and enabling zero-shot text-based retrieval.

RS-vHeat: Heat Conduction Guided Efficient Remote Sensing Foundation Model

This work is the first to introduce the physical heat conduction process into a remote sensing foundation model. RS-vHeat replaces the attention mechanism with a Heat Conduction Operator (HCO) to model local region correlations in remote sensing images, achieving strong performance across 4 tasks and 10 datasets while reducing GPU memory by 84%, FLOPs by 24%, and improving throughput by 2.7× compared to the attention-based baseline.

GeoDistill: Geometry-Guided Self-Distillation for Weakly Supervised Cross-View Localization

This paper proposes GeoDistill, a framework that enhances locally discriminative feature learning via a Field-of-View (FoV) occlusion-based teacher-student self-distillation paradigm. Under weakly supervised conditions (requiring only coarse GPS annotations), it achieves robust cross-view localization with performance improvements exceeding 10%, and can be applied as a plug-and-play component to different localization frameworks.

Pan-Crafter: Learning Modality-Consistent Alignment for Pan-Sharpening

PAN-Crafter proposes a modality-consistent alignment framework that explicitly addresses cross-modal misregistration between PAN and MS images via Modality-Adaptive Reconstruction (MARs) and Cross-Modal Misalignment-aware Multi-scale Attention (CM3A), achieving state-of-the-art performance on multiple remote sensing benchmarks while running 1110× faster than diffusion-based methods.

Information-Bottleneck Driven Binary Neural Network for Change Detection

This paper proposes BiCD, the first binary neural network specifically designed for change detection. By introducing an auxiliary objective module guided by the Information Bottleneck (IB) principle, BiCD enhances the feature representation capability and separability of BNNs, achieving state-of-the-art performance among BNN-based methods on both street-view and remote sensing change detection benchmarks, while achieving 30× memory compression and 2.5× inference acceleration.

GeoExplorer: Active Geo-Localization with Curiosity-Driven Exploration

This paper proposes GeoExplorer, an active geo-localization (AGL) agent that integrates goal-directed extrinsic rewards with curiosity-driven intrinsic rewards. By jointly modeling action-state dynamics and curiosity-based exploration within a reinforcement learning framework, GeoExplorer achieves more robust UAV search strategies and demonstrates superior generalization to unseen targets and environments.

AstroLoc: Robust Space to Ground Image Localizer

This paper proposes AstroLoc, the first space-to-ground localization model trained on 300K manually annotated astronaut photographs. Through a query-satellite pairwise loss and unsupervised mining technique, the model learns robust representations of Earth's surface, achieving an average improvement of 35% in Recall@1, consistently exceeding 99% in Recall@100, and has already localized over 500K photographs in real-world deployment.

Browse all 11 Remote Sensing papers →


🧑 Human Understanding (74)

GENMO: A GENeralist Model for Human MOtion

This paper proposes GENMO, the first generalist model that unifies human motion estimation (recovering motion from video/2D keypoints) and motion generation (synthesizing motion from text/music/keyframes) within a single framework. Through a dual-mode training paradigm (regression + diffusion), GENMO achieves both precise estimation and diverse generation in a single model.

Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatars

This paper presents Avat3r — the first animatable large reconstruction model (LRM) that regresses high-quality drivable 3D Gaussian head avatars from only 4 input images in a feed-forward manner. By integrating DUSt3R positional maps and Sapiens semantic features as priors, and modeling expression-driven animation via simple cross-attention, Avat3r substantially outperforms existing methods on the Ava256 and NeRSemble datasets.

HUMOTO: A 4D Dataset of Mocap Human Object Interactions

This paper presents HUMOTO, a high-fidelity 4D human-object interaction dataset comprising 735 sequences (7,875 seconds at 30fps), covering 63 precisely modeled objects with 72 articulated parts. It introduces an LLM-driven scene scripting pipeline and a multi-sensor capture system, achieving significantly superior hand pose accuracy and interaction quality compared to existing datasets.

DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance

DreamActor-M1 proposes a human image animation framework based on the DiT architecture, achieving fine-grained facial and body control through hybrid control signals comprising implicit facial representations, 3D head spheres, and 3D body skeletons. Combined with complementary appearance guidance and a progressive training strategy, the framework supports multi-scale generation ranging from portrait to full-body.

KinMo: Kinematic-Aware Human Motion Understanding and Generation

This paper proposes the KinMo framework, which decomposes human motion into six kinematic groups and their interactions as a hierarchically describable representation. An automatic annotation pipeline generates fine-grained textual descriptions at multiple granularities. Combined with hierarchical text-motion alignment (HTMA) and a coarse-to-fine motion generation strategy, KinMo significantly improves motion understanding and fine-grained motion generation.

Weakly Supervised Visible-Infrared Person Re-Identification via Heterogeneous Expert Collaborative Consistency Learning

This paper proposes the first weakly supervised paradigm for visible-infrared person re-identification (VIReID), which relies solely on intra-modality identity annotations (without cross-modal correspondence labels). A heterogeneous expert collaborative consistency learning framework is introduced to establish cross-modal identity correspondences, achieving performance close to fully supervised methods.

SynFER: Towards Boosting Facial Expression Recognition with Synthetic Data

This paper proposes SynFER, a diffusion-model-based facial expression synthesis framework that achieves fine-grained expression generation via dual control signals — text descriptions and Facial Action Units (FAUs) — and introduces a FERAnno label calibrator to ensure annotation reliability. The effectiveness of synthetic data for FER is validated across four learning paradigms: self-supervised, supervised, zero-shot, and few-shot learning.

IDFace: Face Template Protection for Efficient and Secure Identification

This paper proposes IDFace, a homomorphic encryption (HE)-based face template protection method that achieves retrieval over 1 million encrypted templates in only 126ms — incurring merely a 2× overhead compared to unprotected retrieval — through two key techniques: a near-isometric transformation (real-valued vector → ternary vector) and a space-efficient encoding scheme.

CleanPose: Category-Level Object Pose Estimation via Causal Learning and Knowledge Distillation

This work is the first to introduce causal reasoning into category-level object pose estimation (COPE). It eliminates spurious correlations induced by data bias via a front-door adjustment-based causal reasoning module, and provides unbiased categorical semantic supervision through residual knowledge distillation from the 3D foundation model ULIP-2. The method achieves 61.7% on the strict 5°2cm metric on REAL275, surpassing the state of the art by 4.7%.

Dynamic Reconstruction of Hand-Object Interaction with Distributed Force-aware Contact Representation

This paper proposes ViTaM-D, a vision-tactile fusion framework that achieves dynamic reconstruction of hand-object interaction for both rigid and deformable objects. The framework introduces a novel Distributed Force-aware Contact Representation (DF-Field) and a two-stage pipeline consisting of visual dynamic tracking followed by force-aware optimization. The HOT dataset is also introduced to address the evaluation gap in deformable object hand-object interaction.

Browse all 74 Human Understanding papers →


📹 Video Understanding (59)

Q-Frame: Query-aware Frame Selection and Multi-Resolution Adaptation for Video-LLMs

This paper proposes Q-Frame, a training-free plug-and-play framework for video frame selection and multi-resolution adaptation. By leveraging CLIP cross-modal matching and the Gumbel-Max trick, Q-Frame achieves query-aware frame selection, enabling Video-LLMs to process more informative frames under the same computational budget. It achieves significant performance gains on three benchmarks: MLVU, LongVideoBench, and Video-MME.

AllTracker: Efficient Dense Point Tracking at High Resolution

AllTracker reformulates point tracking as a multi-frame long-range optical flow problem, iteratively refining correspondence estimates on low-resolution grids via 2D convolutions and pixel-aligned temporal attention, followed by upsampling. With only 16M parameters, it achieves state-of-the-art accuracy and enables high-resolution (768×1024) dense tracking of all pixels at speeds approaching optical flow methods.

AIM: Adaptive Inference of Multi-Modal LLMs via Token Merging and Pruning

This paper proposes AIM, a training-free adaptive inference method for multimodal LLMs that achieves a 6.8× FLOPs reduction while maintaining performance, through similarity-based iterative visual token merging before the LLM and progressive PageRank-based token pruning within LLM layers. Under equal compute budgets, AIM even surpasses SOTA on long video understanding (+4.6 MLVU).

Vamba: Understanding Hour-Long Videos with Hybrid Mamba-Transformers

This paper proposes Vamba — a hybrid Mamba-Transformer large multimodal model (LMM) that encodes video tokens with linear complexity via Mamba-2 blocks and updates text tokens via cross-attention. Vamba processes up to 1024 frames on a single GPU and outperforms all efficient LMM methods on hour-level video understanding benchmarks.

Towards Video Thinking Test: A Holistic Benchmark for Advanced Video Reasoning and Understanding

This paper introduces Video Thinking Test (Video-TT), a benchmark for evaluating both the correctness and robustness of video large language models (Video LLMs). It comprises 1,000 YouTube Shorts videos and 5,000 questions, designed around visual/narrative complexity factors and natural adversarial question variants. The benchmark reveals a substantial gap between the best-performing model (GPT-4o, 36.6%) and humans (84.3%).

An Empirical Study of Autoregressive Pre-training from Videos

This paper systematically investigates autoregressive pre-training from videos (termed Toto), training a causal Transformer on over one trillion visual tokens. Despite minimal inductive biases, the approach achieves competitive performance across image recognition, video classification, object tracking, and robot manipulation, while exhibiting scaling laws analogous to those of language models, albeit at a slower rate.

What You Have is What You Track: Adaptive and Robust Multimodal Tracking

This paper proposes FlexTrack—the first framework to systematically study tracking under temporally incomplete multimodal data—achieving adaptive computational complexity via a Heterogeneous Mixture-of-Experts fusion module (HMoE) combined with a video-level masking training strategy. FlexTrack achieves state-of-the-art performance on 9 benchmarks, with gains of 2.6% under complete modalities and 10.2% under missing-modality scenarios.

Beyond the Frame: Generating 360° Panoramic Videos from Perspective Videos

This paper introduces Argus, the first model to generate complete 360° panoramic videos from standard perspective videos. Through three geometry- and motion-aware techniques—camera movement simulation, view-based frame alignment, and blended decoding—Argus achieves spatially consistent and temporally coherent panoramic video generation within a diffusion-based framework.

TimeExpert: An Expert-Guided Video LLM for Video Temporal Grounding

This paper proposes TimeExpert — the first MoE-based Video-LLM framework that routes timestamps, saliency scores, and text descriptions to specialized experts via task-aware dynamic gating and token-adaptive routing, complemented by task-dependent auxiliary losses. TimeExpert achieves state-of-the-art performance across three VTG task categories: Dense Video Captioning, Moment Retrieval, and Video Highlight Detection.

Flow4Agent: Long-form Video Understanding via Motion Prior from Optical Flow

Flow4Agent is the first work to introduce optical flow motion priors into LLM-based video understanding. It employs Temporal Granularity Optimization (TGO) to cluster video events via coarse-grained optical flow and filter redundant scenes using semantic priors, and Motion Token Pruning (MTP) to remove intra-frame static redundant tokens via fine-grained optical flow. The method achieves state-of-the-art performance on long-video benchmarks including VideoMME, MLVU, and LongVideoBench.

Browse all 59 Video Understanding papers →


🚗 Autonomous Driving (96)

Epona: Autoregressive Diffusion World Model for Autonomous Driving

This paper proposes Epona, an autoregressive diffusion world model that achieves a unified framework for high-resolution long-horizon driving video generation and real-time trajectory planning through decoupled spatiotemporal modeling and asynchronous multimodal generation.

Hermes: A Unified Self-Driving World Model for Simultaneous 3D Scene Understanding and Generation

This paper proposes Hermes, the first unified driving world model that simultaneously performs 3D scene understanding (VQA/captioning) and future scene generation (point cloud prediction). By leveraging BEV representations and world queries to inject LLM world knowledge into future scene generation, Hermes reduces 3s point cloud generation error by 32.4% and improves scene understanding CIDEr by 8.0%.

Where am I? Cross-View Geo-localization with Natural Language Descriptions

This paper introduces a novel task of cross-view geo-localization via natural language descriptions, constructs the CVG-Text multimodal dataset covering 30,000+ coordinates across 3 cities (street-view + satellite + OSM + text), and proposes CrossText2Loc — a method employing Extended Positional Embedding for long-text handling and an Explainable Retrieval Module for localization rationale, achieving over 10% improvement in Top-1 Recall.

EmbodiedOcc: Embodied 3D Occupancy Prediction for Vision-based Online Scene Understanding

This paper proposes EmbodiedOcc, a framework that leverages 3D semantic Gaussians as a global memory to enable online indoor 3D occupancy prediction from monocular visual input through progressive exploration and local updating.

DiST-4D: Disentangled Spatiotemporal Diffusion with Metric Depth for 4D Driving Scene Generation

This paper proposes DiST-4D, the first feed-forward 4D driving scene generation framework. By disentangling temporal prediction (DiST-T) and spatial novel view synthesis (DiST-S) into two separate diffusion processes, with metric depth serving as a geometric bridge, the method achieves state-of-the-art temporal video generation (FVD 22.67) and spatial NVS (FID 10.12) on nuScenes simultaneously, without any per-scene optimization.

ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representation

Building upon ReconDreamer, ReconDreamer++ introduces a Novel Trajectory Deformation Network (NTDNet) to bridge the domain gap between generated data and real observations, and independently models the ground plane to preserve geometric priors. On Waymo, the method achieves performance on par with Street Gaussians on original trajectories while improving NTA-IoU by 6.1%, FID by 23.0% on novel trajectories.

3DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views

This paper presents 3DRealCar, the first large-scale real-world 3D vehicle dataset comprising 2,500 vehicles from 100+ brands, each with approximately 200 high-resolution 360-degree RGB-D views captured under three lighting conditions (standard, reflective, and low-light), along with 13-category vehicle parsing annotations, supporting tasks including 3D reconstruction, detection, and generation.

Detect Anything 3D in the Wild

DetAny3D is a promptable 3D detection foundation model that transfers prior knowledge from two 2D foundation models—SAM and depth-pretrained DINO—via a proposed 2D Aggregator and Zero-Embedding Mapping (ZEM) mechanism, enabling stable 2D-to-3D knowledge transfer. Using only monocular images, it achieves zero-shot 3D object detection across arbitrary scenes and camera configurations, surpassing baselines by up to 21% AP3D on novel categories.

UAVScenes: A Multi-Modal Dataset for UAVs

UAVScenes is the first large-scale multi-modal UAV dataset that simultaneously provides per-frame semantic annotations for both images and LiDAR point clouds along with accurate 6-DoF poses. It contains over 120,000 annotated frames and supports six perception tasks including semantic segmentation, depth estimation, localization, scene recognition, and novel view synthesis.

UniOcc: A Unified Benchmark for Occupancy Forecasting and Prediction in Autonomous Driving

This paper proposes UniOcc, the first unified benchmark for 2D/3D occupancy prediction and forecasting, integrating four data sources — nuScenes, Waymo, CARLA, and OpenCOOD — while introducing per-voxel flow annotations and ground-truth-free evaluation metrics. Large-scale experiments reveal the significant value of voxel-level flow information and cross-domain training for occupancy tasks.

Browse all 96 Autonomous Driving papers →


🤖 Robotics & Embodied AI (34)

GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices

This paper presents GUIOdyssey, the first comprehensive dataset for cross-app GUI navigation on mobile devices (8,334 episodes, 212 apps, 1,357 app combinations), along with OdysseyAgent—a multimodal navigation agent equipped with a history resampling module that significantly improves cross-app task performance while balancing accuracy and inference efficiency.

NavMorph: A Self-Evolving World Model for Vision-and-Language Navigation in Continuous Environments

This paper proposes NavMorph, an RSSM-based self-evolving world model that models continuous environment dynamics in latent space via a World-aware Navigator and a Foresight Action Planner, and introduces a Contextual Evolution Memory (CEM) for rapid online test-time adaptation.

DexVLG: Dexterous Vision-Language-Grasp Model at Scale

This paper presents DexVLG — the first large-scale vision-language-dexterous-grasp model. It introduces DexGraspNet 3.0, a dataset comprising 174K objects and 170M grasp poses with part-level semantic annotations. By combining a VLM encoder with a Flow Matching pose prediction head, DexVLG achieves over 76% zero-shot execution success in simulation and demonstrates semantically aligned dexterous grasping in the real world.

AnyBimanual: Transferring Unimanual Policy for General Bimanual Manipulation

This paper proposes AnyBimanual, a plug-and-play framework that transfers pretrained unimanual manipulation policies to general bimanual manipulation scenarios via a Skill Manager and a Visual Aligner, achieving significant multi-task generalization with only a small number of bimanual demonstrations.

SITE: towards Spatial Intelligence Thorough Evaluation

This paper presents SITE, a comprehensive spatial intelligence benchmark grounded in a tripartite cognitive-science taxonomy. It comprises 8,068 multiple-choice VQA tasks spanning 31 datasets (images and videos). Evaluation results show that the strongest VLM (GPT-4o) still lags human experts by approximately 32% on overall spatial reasoning, and VLM spatial intelligence scores are highly correlated with robotic manipulation success rates (Pearson \(r=0.902\)).

UnZipLoRA: Separating Content and Style from a Single Image

This paper proposes UnZipLoRA, a method that simultaneously trains two decoupled and compatible LoRAs (a content LoRA and a style LoRA) from a single image. Through three strategies—prompt separation, column separation, and block separation—the method achieves effective disentanglement of content and style, enabling independent manipulation and free recombination. UnZipLoRA surpasses DreamBooth-LoRA, Inspiration Tree, and B-LoRA across all user preference metrics.

COSMO: Combination of Selective Memorization for Low-cost Vision-and-Language Navigation

This paper proposes COSMO, a low-cost VLN architecture combining selective memorization, which replaces the computationally expensive attention mechanisms in Transformers with two customized selective state space modules—Round Selective Scan (RSS, capturing global context in a single scan pass) and Cross-modal Selective State Space Module (CS3, dual-stream cross-modal interaction)—achieving navigation performance surpassing the baseline DUET with only 15.5% of its parameters and 9.3% of its FLOPs.

CombatVLA: An Efficient Vision-Language-Action Model for Combat Tasks in 3D Action Role-Playing Games

This paper proposes CombatVLA, an efficient 3B-parameter VLA model designed for combat tasks in 3D action role-playing games. Through the Action-of-Thought data format and a truncated inference strategy, CombatVLA achieves inference speeds up to 50× faster than existing VLM-based game frameworks while surpassing human players in combat success rate.

iManip: Skill-Incremental Learning for Robotic Manipulation

This paper proposes the iManip framework, which enables robots to continually acquire new manipulation skills without retraining through a temporal replay strategy and a scalable PerceiverIO architecture, while mitigating catastrophic forgetting of previously learned skills. iManip achieves an average improvement of 9.4% over conventional incremental learning baselines on RLBench.

Bridging Domain Generalization to Multimodal Domain Generalization via Unified Representations

This paper proposes URMMDG, a framework that constructs a cross-modal unified representation space via supervised contrastive learning and decouples class-generic information from modality/domain-specific information through mutual information minimization. This enables effective transfer of classical single-modal domain generalization methods (Mixup, JiGen, IBN-Net) to multimodal domain generalization (MMDG) settings, achieving state-of-the-art performance on the EPIC-Kitchens and HAC benchmarks.

Browse all 34 Robotics & Embodied AI papers →


🎮 Reinforcement Learning (7)

R1-Onevision: Advancing Generalized Multimodal Reasoning through Cross-Modal Formalization

This paper proposes R1-Onevision, a framework that converts images into formalized textual representations via a cross-modal reasoning pipeline, combined with a two-stage post-training strategy of SFT followed by rule-based reinforcement learning (GRPO), to significantly enhance multimodal reasoning in vision-language models, surpassing GPT-4o on multiple mathematical reasoning benchmarks.

RoboFactory: Exploring Embodied Agent Collaboration with Compositional Constraints

This paper introduces the concept of compositional constraints to formalize safety and efficiency requirements in multi-agent embodied collaboration, constructs the first multi-agent manipulation benchmark RoboFactory based on this formalization, and systematically investigates architectures and training strategies for multi-agent imitation learning.

Progressor: A Perceptually Guided Reward Estimator with Self-Supervised Online Refinement

This paper proposes Progressor, a framework that learns task-agnostic reward functions from unannotated videos via self-supervision. It provides dense reward signals by predicting task progress distributions and addresses distribution shift during online RL training through an adversarial push-back strategy.

NavQ: Learning a Q-Model for Foresighted Vision-and-Language Navigation

This paper proposes NavQ, a foresighted VLN agent that employs a Q-model to predict, in a single forward pass, long-horizon future semantic aggregation features (Q-features) for each candidate action. Combined with an A*-style search strategy, NavQ achieves significant improvements on object-goal navigation benchmarks.

Embodied Navigation with Auxiliary Task of Action Description Prediction

DescRL introduces action description generation as an auxiliary task for reinforcement learning-based navigation. By distilling knowledge from pretrained vision-language models to train an ADPredictor, the navigation agent simultaneously produces interpretable action descriptions and achieves improved navigation performance, attaining state-of-the-art results on Semantic Audio-Visual Navigation (SAVNav) and several other tasks.

mDP3: A Training-free Approach for List-wise Frame Selection in Video-LLMs

This paper proposes mDP3, a training-free and model-agnostic video frame selection method that estimates frame similarity in RKHS via a conditional Gaussian kernel, leverages Determinantal Point Processes (DPP) to capture query relevance and list-wise diversity, and models temporal structure via a Markov Decision Process (MDP). Using only 8 input frames, mDP3 significantly outperforms uniform sampling and existing frame selection methods on multiple long-video benchmarks.

RL-Selector: Reinforcement Learning-Guided Data Selection via Redundancy Assessment

This paper proposes RL-Selector, which introduces the ε-sample cover concept to quantify sample redundancy and formulates data selection as a reinforcement learning problem. A lightweight A2C policy network adaptively optimizes the selection strategy, achieving generalization performance comparable to or surpassing full-data training with significantly fewer samples across multiple benchmark datasets.


🔄 Self-Supervised Learning (20)

Scaling Language-Free Visual Representation Learning

By training DINOv2/MAE-series models (1B–7B parameters) on MetaCLIP's 2 billion web images, this work systematically demonstrates that purely visual self-supervised learning (SSL) exhibits superior scaling behavior compared to CLIP in both model and data dimensions, surpassing CLIP on average VQA performance at 5B+ parameters—including OCR/Chart tasks conventionally assumed to require language supervision.

LoftUp: Learning a Coordinate-Based Feature Upsampler for Vision Foundation Models

LoftUp is proposed to map low-resolution VFM features to arbitrary high resolutions via a coordinate-cross-attention architecture, with class-agnostic mask refinement and self-distillation to construct full-resolution pseudo-GT for training, achieving average improvements of 10–20% across 6 downstream tasks and nearly 50% on video object segmentation.

A Token-level Text Image Foundation Model for Document Understanding (TokenFD/TokenVL)

This paper proposes TokenFD, the first token-level text image foundation model, pre-trained on 20 million images and 1.8 billion BPE token-mask pairs via token-level vision-language alignment to achieve image-as-text semantic understanding. Built upon TokenFD, TokenVL is introduced as a document understanding MLLM, achieving a score of 860 on OCRBench (highest among 8B-class models) and an average improvement of 8.8% across ten VQA benchmarks including DocVQA.

Always Skip Attention

This paper theoretically demonstrates that the self-attention mechanism in Vision Transformers is inherently ill-conditioned, leading to training collapse in the absence of skip connections. It further proposes Token Graying (TG), a method that improves the condition number of input tokens to enhance ViT training stability and performance.

Manual-PA: Learning 3D Part Assembly from Instruction Diagrams

This paper proposes Manual-PA, a Transformer-based instruction-guided 3D part assembly framework that infers assembly order by aligning 3D parts with instruction step diagrams via contrastive learning, then uses the learned order as soft guidance through positional encoding for 6DoF pose prediction, significantly outperforming existing methods on PartNet.

Generate, Refine, and Encode: Leveraging Synthesized Novel Samples for On-the-Fly Fine-Grained Category Discovery

This paper proposes DiffGRE, a diffusion-model-based framework for on-the-fly category discovery. It synthesizes novel samples containing virtual category information via Attribute Composition Generation (ACG), filters low-quality samples through Diversity-Driven Refinement (DDR), and injects additional category knowledge via Semi-supervised Leader Encoding (SLE). DiffGRE achieves substantial performance gains over existing OCD methods across 6 fine-grained datasets (average ACC-ALL improvement of 6.5%).

A Hidden Stumbling Block in Generalized Category Discovery: Distracted Attention

This paper identifies a previously overlooked issue in GCD—ViT attention on unlabeled data (especially novel categories) tends to disperse onto background regions (distracted attention)—and proposes an Attention Focusing (AF) module that corrects attention via multi-scale token importance measurement combined with adaptive pruning. As a plug-and-play module on top of SimGCD, AF achieves up to 15.4% performance improvement.

MoSiC: Optimal-Transport Motion Trajectory for Dense Self-Supervised Learning

MoSiC extracts long-range motion trajectories via an offline point tracker and propagates cluster assignments along the temporal dimension through an Optimal Transport (Sinkhorn-Knopp)-based clustering mechanism. This enables learning spatially and temporally consistent dense representations from video data, improving DINOv2 by 1%–6% across multiple image and video benchmarks using only video for training.

CObL: Toward Zero-Shot Ordinal Layering without User Prompting

This paper presents CObL, an architecture based on multiple frozen Stable Diffusion UNets operating in parallel, capable of inferring an occlusion-ordered object layer representation (one amodally-completed object per layer) from a single image without any user prompts or prior knowledge of object count. Trained on only a few thousand synthetic tabletop scenes, CObL generalizes zero-shot to real-world photographs.

From Linearity to Non-Linearity: How Masked Autoencoders Capture Spatial Correlations

This paper theoretically analyzes how MAE learns spatial correlations in images. It derives a closed-form solution for linear MAE, reveals how masking ratio and patch size select short- or long-range spatial features, and extends the analysis to nonlinear MAE, providing theoretical guidance for hyperparameter selection in practice.

Browse all 20 Self-Supervised Learning papers →


📐 Optimization & Theory (7)

Addressing Representation Collapse in Vector Quantized Models with One Linear Layer

This paper proposes SimVQ, a method that reparameterizes codebook vectors via a single learnable linear transformation layer (\(\bm{C}\bm{W}\)), converting the disjoint optimization of the codebook into a joint spatial optimization, thereby fundamentally resolving representation collapse in VQ models and achieving near-100% codebook utilization.

Learning Interpretable Queries for Explainable Image Classification with Information Pursuit

This paper parameterizes the query dictionary of Information Pursuit (IP) as learnable vectors in the CLIP semantic embedding space, and learns a task-sufficient interpretable query dictionary via an alternating optimization algorithm, substantially closing the performance gap between interpretable classifiers and black-box classifiers.

Memory-Efficient 4-bit Preconditioned Stochastic Optimization

This paper proposes a 4-bit quantization scheme based on Cholesky decomposition and error feedback, compressing the preconditioner matrices of the Shampoo optimizer to 4-bit precision. The approach substantially reduces GPU memory consumption while preserving training performance close to 32-bit Shampoo, with convergence guarantees provided for both smooth and non-smooth settings.

Zeroth-Order Fine-Tuning of LLMs in Random Subspaces

This paper proposes SubZero (random Subspace Zeroth-order), which estimates gradients in random subspaces via per-layer low-rank perturbations, significantly reducing gradient variance and angular error in zeroth-order optimization, enabling memory-efficient LLM fine-tuning at a cost close to inference.

Class-Wise Federated Averaging for Efficient Personalization

cwFedAvg extends FedAvg from client-level aggregation to class-level aggregation, constructing a dedicated global model per class and combining them into a personalized local model weighted by each client's class distribution. Coupled with Weight Distribution Regularization (WDR) to strengthen the alignment between class distribution and weight norms, the method achieves substantial personalization gains under non-IID settings while maintaining the same communication overhead as FedAvg.

Federated Prompt-Tuning with Heterogeneous and Incomplete Multimodal Client Data

This paper proposes FED-PRIME, a federated prompt-tuning framework for multimodal settings with missing modalities. It maintains two sets of learnable prompts — inter-client and intra-client — to capture cross-client alignable missing patterns and client-specific missing patterns, respectively, and employs a clustering-alignment mechanism for server-side aggregation. FED-PRIME substantially outperforms existing baselines across diverse missing-data configurations.

Federated Continual Instruction Tuning

This paper introduces the first Federated Continual Instruction Tuning (FCIT) benchmark, covering 2 scenarios, 4 settings, and 12 datasets, and proposes the DISCO framework, which addresses data heterogeneity and catastrophic forgetting via Dynamic Knowledge Organization (DKO) and Subspace Selective Activation (SSA).


🔗 Causal Inference (2)

Social Debiasing for Fair Multi-modal LLMs

This paper constructs CMSC, a large-scale counterfactual dataset spanning 18 social concepts, and proposes the Anti-Stereotype Debiasing (ASD) strategy—comprising bias-aware data resampling and a Social Fairness Loss—that effectively reduces social bias across four MLLM architectures with negligible degradation of general multimodal capability.

A Visual Leap in CLIP Compositionality Reasoning through Generation of Counterfactual Sets

This paper proposes a block-based diffusion method leveraging LLMs and diffusion models to automatically generate high-quality counterfactual image-text pair datasets, accompanied by a set-aware loss function. Without manual annotation, the approach significantly improves CLIP's compositional reasoning ability, surpassing state-of-the-art methods on ARO/VL-Checklist and other benchmarks with substantially less data.


🔬 Interpretability (11)

CAD-Recode: Reverse Engineering CAD Code from Point Clouds

This paper proposes CAD-Recode, which translates point clouds into executable Python CadQuery code to reconstruct CAD models. By leveraging a pretrained LLM (Qwen2-1.5B) as the decoder paired with a lightweight point cloud encoder, the method achieves more than 10× reduction in Chamfer Distance on three benchmarks: DeepCAD, Fusion360, and CC3D.

Minerva: Evaluating Complex Video Reasoning

This paper introduces Minerva — a manually annotated benchmark of 1,515 complex video reasoning QA pairs, each with 5 answer choices and a detailed reasoning trace, designed to evaluate the video reasoning capabilities of multimodal large language models. It further establishes a video reasoning error taxonomy (Temporal / Perceptual / Logical / Completeness) and the MiRA automated evaluation framework.

"Principal Components" Enable A New Language of Images

This paper proposes Semanticist, a visual tokenization framework that embeds a provable PCA structure into the latent token space—where each subsequent token contributes decreasing, non-overlapping information—and employs a diffusion decoder to decouple the semantic-spectral entanglement effect, achieving state-of-the-art performance on both image reconstruction and autoregressive generation.

SVIP: Semantically Contextualized Visual Patches for Zero-Shot Learning

This paper proposes the SVIP framework, which addresses semantic misalignment in zero-shot learning at its source by identifying and replacing semantically irrelevant image patches at the input stage with learnable embeddings initialized from attribute-level word embeddings.

Granular Concept Circuits: Toward a Fine-Grained Circuit Discovery for Concept Representations

This paper proposes Granular Concept Circuit (GCC), a method that automatically discovers fine-grained visual circuits encoding specific concepts in deep visual models by iteratively evaluating inter-neuron functional dependency (Neuron Sensitivity Score) and semantic consistency (Semantic Flow Score). GCC is the first method capable of discovering multiple concept-level circuits within a single query.

Learnable Fractional Reaction-Diffusion Dynamics for Under-Display ToF Imaging and Beyond

LFRD² proposes a hybrid framework that combines learnable time-fractional reaction-diffusion equations with neural networks for under-display ToF (UD-ToF) depth map restoration. The approach captures long-range memory dependencies across iterations via fractional calculus and introduces an efficient continuous convolution operator to replace discrete convolution, achieving state-of-the-art performance on UD-ToF depth restoration, ToF denoising, and depth super-resolution tasks.

AIM: Amending Inherent Interpretability via Self-Supervised Masking

This paper proposes AIM, a top-down learnable binary masking mechanism for self-supervised spatial feature selection, built upon a feature pyramid architecture. Without requiring additional annotations, AIM guides CNNs to focus on genuinely discriminative features and suppress spurious correlations, simultaneously achieving inherent interpretability and improved OOD generalization.

ArgoTweak: Towards Self-Updating HD Maps through Structured Priors

This paper proposes ArgoTweak, the first HD map dataset providing complete triplets of "prior map + current sensor data + up-to-date ground-truth map." It decomposes large-scale map modifications into element-level atomic changes via a bijective change mapping framework, and introduces interpretable evaluation metrics (mAPC/mACC). Models trained on ArgoTweak reduce the sim2real gap by more than 10× compared to synthetic-prior baselines.

CE-FAM: Concept-Based Explanation via Fusion of Activation Maps

CE-FAM is a concept explanation method that trains a branch network sharing activation maps with an image classifier to simulate VLM embeddings, establishing a one-to-one correspondence among concept prediction → concept region (weighted sum of activation maps) → concept contribution (effect on classification score). The paper also introduces a novel NRA evaluation metric and surpasses existing methods on zero-shot concept reasoning.

VITAL: More Understandable Feature Visualization through Distribution Alignment and Relevant Information Flow

This paper proposes VITAL, a feature visualization method that reframes the problem as aligning intermediate feature distributions with those of real images (rather than conventional activation maximization), and incorporates relevance scores to filter irrelevant features, producing neuron visualizations that are more interpretable to humans.

Browse all 11 Interpretability papers →


📦 Model Compression (52)

SDKD: Frequency-Aligned Knowledge Distillation for Lightweight Spatiotemporal Forecasting

This paper proposes SDKD (Spectral Decoupled Knowledge Distillation), a framework that leverages a frequency-aware teacher model and a frequency-aligned distillation strategy to transfer multi-scale spectral knowledge from complex spatiotemporal forecasting models to lightweight student networks, achieving up to 81.3% MSE reduction on the Navier-Stokes dataset.

Dataset Distillation via the Wasserstein Metric

This paper proposes WMDD (Wasserstein Metric-based Dataset Distillation), which replaces MMD with Wasserstein barycenters for distribution matching and incorporates per-class BatchNorm regularization, achieving state-of-the-art dataset distillation performance on large-scale benchmarks including ImageNet-1K.

FastVAR: Linear Visual Autoregressive Modeling via Cached Token Pruning

FastVAR proposes a training-free post-hoc acceleration method for VAR models. Grounded in the observation that large-scale steps primarily model high-frequency textures and are robust to pruning, it selects pivotal tokens via frequency-guided scoring (PTS) to retain only high-frequency tokens during the forward pass, and restores pruned positions using cached token maps from earlier scales (CTR). Built on top of FlashAttention, FastVAR achieves an additional 2.7× speedup with less than 1% performance degradation, and for the first time enables 2K image generation in 1.5 seconds on a single RTX 3090 GPU.

Learned Image Compression with Hierarchical Progressive Context Modeling

This paper proposes a Hierarchical Progressive Context Model (HPCM) that partitions the latent representation into multi-scale sub-representations and encodes them sequentially from coarse to fine, combined with a cross-attention-based progressive context fusion mechanism across coding steps, enabling more efficient long-range dependency modeling and more accurate entropy parameter estimation while achieving a better trade-off between compression performance and computational complexity.

Bridging Continuous and Discrete Tokens for Autoregressive Visual Generation

This paper proposes TokenBridge, which converts continuous tokens into discrete tokens by applying post-training dimension-wise quantization to pre-trained continuous VAE features. The approach preserves the high-fidelity representation capability of continuous tokens while enabling straightforward autoregressive modeling with standard cross-entropy loss, achieving generation quality on ImageNet 256×256 comparable to continuous methods.

Integrating Task-Specific and Universal Adapters for Pre-Trained Model-based Class-Incremental Learning

This paper proposes TUNA, a method that trains orthogonal task-specific adapters for each incremental task and merges them into a universal adapter. Combined with an entropy-based adapter selection mechanism and a dual-adapter ensemble inference strategy, TUNA achieves state-of-the-art performance in exemplar-free PTM-based class-incremental learning.

DLF: Extreme Image Compression with Dual-generative Latent Fusion

This paper proposes the Dual-generative Latent Fusion (DLF) framework, which decomposes the image latent space into semantic and detail branches for separate compression, and eliminates inter-branch redundancy via a cross-branch interactive design. At extreme low bitrates (<0.01 bpp), DLF achieves state-of-the-art reconstruction quality with BD-Rate savings of up to 67.82% over MS-ILLM, while decoding significantly faster than diffusion-based approaches.

Local Dense Logit Relations for Enhanced Knowledge Distillation

This paper proposes Local Dense Relational Logit Distillation (LDRLD), which captures fine-grained inter-class relations by recursively decoupling and recombining logit knowledge, combined with an Adaptive Decay Weight (ADW) strategy that assigns higher weights to critical class pairs. LDRLD consistently outperforms existing logit distillation state-of-the-art methods on CIFAR-100, ImageNet-1K, and Tiny-ImageNet.

Knowledge Distillation with Refined Logits

RLD refines teacher knowledge into two complementary forms — Sample Confidence and Masked Correlation — to mitigate the negative effects of teacher mispredictions without disrupting inter-class correlations. It consistently outperforms existing logit distillation methods on both CIFAR-100 and ImageNet.

Time-Aware Auto White Balance in Mobile Photography

This paper proposes a lightweight illumination estimation method (~5K parameters) that leverages contextual metadata from mobile devices (timestamps and geolocation) alongside image color information. The method achieves performance on par with or superior to much larger models on a newly collected dataset of 3,224 smartphone images, and runs in under 0.25ms on a flagship mobile DSP.

Browse all 52 Model Compression papers →


🕸️ Graph Learning (1)

PASTA: Part-Aware Sketch-to-3D Shape Generation with Text-Aligned Prior

This paper proposes the PASTA framework, which integrates VLM-derived text priors to compensate for semantic deficiencies in sketches, and introduces ISG-Net (a dual graph convolutional network comprising IndivGCN and PartGCN) to model inter-part structural relationships, achieving state-of-the-art sketch-to-3D shape generation and part-level editing.


📈 Time Series (4)

V2XPnP: Vehicle-to-Everything Spatio-Temporal Fusion for Multi-Agent Perception and Prediction

This paper proposes V2XPnP, a V2X spatio-temporal fusion framework built upon a unified Transformer architecture, which achieves multi-agent end-to-end perception and prediction under a one-step communication strategy. The work also introduces the first large-scale real-world sequential dataset supporting all V2X collaboration modes, achieving state-of-the-art performance on both perception and prediction tasks.

VLRMBench: A Comprehensive and Challenging Benchmark for Vision-Language Reward Models

This paper proposes VLRMBench, a comprehensive and challenging benchmark for vision-language reward models (VLRMs) comprising 12,634 questions across 12 tasks, covering three dimensions: process understanding, outcome judgment, and criticism generation. Extensive experiments on 26 models reveal significant deficiencies in current VLRMs.

I²-World: Intra-Inter Tokenization for Efficient Dynamic 4D Scene Forecasting

This paper proposes I²-World, which decouples 3D scene tokenization into two complementary processes — intra-scene multi-scale residual quantization and inter-scene temporal quantization — thereby retaining the high compression ratio of 3D tokenizers while incorporating the temporal modeling capability of 4D tokenizers, enabling efficient and high-quality 4D occupancy forecasting.

VA-MoE: Variables-Adaptive Mixture of Experts for Incremental Weather Forecasting

This paper proposes a novel incremental weather forecasting paradigm and the VA-MoE framework. Through a variables-adaptive MoE architecture and index embedding mechanism, VA-MoE achieves forecasting accuracy comparable to full training with only 25% trainable parameters and 50% of the initial training data.


🏥 Medical Imaging (33)

RadGPT: Constructing 3D Image-Text Tumor Datasets

This paper proposes RadGPT — an anatomy-aware vision-language AI pipeline that converts radiologist-revised tumor segmentation masks into structured reports via deterministic algorithms, then adapts them into narrative-style reports using an LLM. This pipeline is used to construct AbdomenAtlas 3.0, the first large-scale public abdominal CT image-text tumor dataset (9,262 CT scans with per-voxel annotations and reports). The work demonstrates that segmentation assistance significantly improves tumor detection rates in AI-generated reports.

GEMeX: A Large-Scale, Groundable, and Explainable Medical VQA Benchmark for Chest X-ray Diagnosis

This paper presents GEMeX, the largest chest X-ray VQA dataset to date (151K images, 1.6M questions), which for the first time simultaneously provides textual reasoning explanations and visual region grounding across four question types, and systematically evaluates 12 representative large vision-language models.

An OpenMind for 3D Medical Vision Self-supervised Learning

This work releases OpenMind, the largest publicly available 3D medical imaging pretraining dataset (114k brain MRI volumes), and conducts a systematic benchmark of existing 3D SSL methods on this dataset using state-of-the-art CNN (ResEnc-L) and Transformer (Primus-M) architectures, establishing the current SOTA for 3D medical image SSL.

SimMLM: A Simple Framework for Multi-modal Learning with Missing Modality

This paper proposes SimMLM, a simple yet effective framework for multi-modal learning under missing modality conditions. It consists of a Dynamic Mixture of Modality Experts (DMoME) architecture and a More vs. Fewer (MoFe) ranking loss. SimMLM comprehensively outperforms state-of-the-art methods on brain tumor segmentation and multi-modal classification tasks with fewer parameters and lower computational cost, while providing interpretable modality importance estimates.

Scaling Tumor Segmentation: Best Lessons from Real and Synthetic Data

Through a systematic study of data scaling laws on a large-scale private dataset, this work demonstrates that synthetic tumors can substantially reduce the need for real annotations (from 1,500 to 500 cases). Building on these findings, the authors construct AbdomenAtlas 2.0—the first large-scale manually annotated CT dataset with over 10,000 scans covering six organ tumor types—achieving significant improvements on both in-distribution and out-of-distribution benchmarks.

SegAnyPET: Universal Promptable Segmentation from Positron Emission Tomography Images

This paper introduces PETS-5k, the largest PET segmentation dataset to date (5,731 3D whole-body PET scans, over 1.3 million 2D slices), and proposes SegAnyPET — the first 3D promptable segmentation foundation model tailored for PET imaging. Through a Cross-Prompt Confidence Learning (CPCL) strategy to handle inconsistent annotation quality, SegAnyPET substantially outperforms existing foundation models and task-specific models on both seen and unseen targets.

Boosting Vision Semantic Density with Anatomy Normality Modeling for Medical Vision-language Pre-training

This paper proposes ViSD-Boost, which addresses the alignment bias caused by low visual semantic density in medical vision-language pre-training (VLP). The method employs disease-level visual contrastive learning to enhance visual semantics and VQ-VAE-based anatomical normality modeling to amplify abnormality signals, achieving 84.9% AUC in zero-shot diagnosis across 54 diseases spanning 15 organs.

MultiverSeg: Scalable Interactive Segmentation of Biomedical Imaging Datasets with In-Context Guidance

This paper proposes MultiverSeg, a progressive interactive segmentation system in which each image annotated by the user reduces the number of interactions required for subsequent images. By incorporating previously segmented images as in-context inputs, the system improves with use. On 12 unseen datasets, it reduces click counts by 36% and scribble steps by 25% compared to ScribblePrompt.

PVChat: Personalized Video Chat with One-Shot Learning

This paper proposes PVChat, the first video large language model supporting personalized subject learning from a single reference video. Through a ReLU-routed Mixture-of-Heads (ReMoH) attention mechanism, a systematic data augmentation pipeline, and a progressive image-to-video training strategy, PVChat achieves identity-aware video question answering and surpasses existing state-of-the-art ViLLMs across diverse scenarios including medical, TV drama, and anime settings.

GECKO: Gigapixel Vision-Concept Contrastive Pretraining in Histopathology

GECKO is proposed as a WSI-level MIL aggregator pretraining method that requires no additional clinical data modalities. By automatically extracting interpretable concept priors from H&E WSIs and aligning them with deep features via contrastive learning, GECKO surpasses existing unimodal and multimodal pretraining methods on five classification tasks while providing pathologist-interpretable WSI-level descriptions.

Browse all 33 Medical Imaging papers →


🧬 Computational Biology (4)

CryoFastAR: Fast Cryo-EM Ab initio Reconstruction Made Easy

The first work to introduce the DUSt3R-style geometric foundation model paradigm into cryo-EM, achieving feedforward pose prediction from large sets of noisy particle images via a ViT encoder with cross-view attention decoder—without iterative optimization—enabling ab initio protein 3D reconstruction 10–33× faster than traditional methods.

G2PDiffusion: Cross-Species Genotype-to-Phenotype Prediction via Evolutionary Diffusion

This paper proposes G2PDiffusion, the first diffusion model-based cross-species genotype-to-phenotype prediction framework, which generates morphological images conditioned on evolutionary signals (multiple sequence alignments, MSA, and environmental context) to predict species appearance from DNA sequences.

Integrating Biological Knowledge for Robust Microscopy Image Profiling on De Novo Cell Lines

This paper proposes integrating external biological knowledge — protein–protein interaction graphs and transcriptomic features from single-cell foundation models — into microscopy image pretraining, explicitly decoupling perturbation-specific and cell-line-specific representations to improve generalization of perturbation screening on unseen (de novo) cell lines.

MolParser: End-to-end Visual Recognition of Molecule Structures in the Wild

This paper proposes MolParser, an end-to-end Optical Chemical Structure Recognition (OCSR) method that handles Markush structures via an extended SMILES representation (E-SMILES), constructs a large-scale training set MolParser-7M with 7 million samples, and incorporates real-world literature data through active learning. MolParser achieves 76.9% accuracy on the WildMol benchmark, significantly outperforming existing methods.


⚛️ Physics & Scientific Computing (2)

ResQ: A Novel Framework to Implement Residual Neural Networks on Analog Rydberg Atom Quantum Computers

This paper proposes ResQ — the first framework to natively implement residual neural networks (ResNets) on analog Rydberg atom quantum computers by exploiting continuous-time Hamiltonian evolution, encoding input features and trainable parameters via piecewise parameterized laser pulses, achieving an average 50% improvement over classical models of equivalent scale on MNIST, FashionMNIST, and medical dataset classification tasks.

JPEG Processing Neural Operator for Backward-Compatible Coding

This paper proposes JPNeO, a next-generation codec that is fully backward-compatible with the JPEG format. By introducing neural operators at both the encoding stage (JENO) and decoding stage (JDNO), along with a trainable quantization matrix, JPNeO significantly improves JPEG reconstruction quality—particularly for chroma components—while maintaining low memory footprint and parameter count.


📡 Signal & Communications (3)

Rectifying Magnitude Neglect in Linear Attention

This paper identifies that Linear Attention completely discards Query magnitude information, causing a significant deviation of attention score distributions from Softmax Attention. It proposes Magnitude-Aware Linear Attention (MALA), which restores magnitude awareness by introducing a scaling factor \(\beta\) and an offset term \(\gamma\), achieving comprehensive improvements over existing methods across classification, detection, segmentation, NLP, speech recognition, and image generation tasks.

Boosting Multimodal Learning via Disentangled Gradient Learning

This paper reveals an optimization conflict between modality encoders and fusion modules in multimodal learning — the fusion module suppresses gradients propagated back to individual modality encoders, causing even the dominant modality to underperform its unimodal counterpart. The paper proposes the Disentangled Gradient Learning (DGL) framework, which addresses this issue by cutting the gradient path from the fusion module to the encoders and replacing it with independent unimodal losses.

Generalizable Non-Line-of-Sight Imaging with Learnable Physical Priors

This paper proposes two modules — Learnable Path Compensation (LPC) and Adaptive Phasor Field (APF) — to address material-dependent radiance intensity falloff and frequency-domain denoising under varying SNR conditions in NLOS imaging, respectively. Trained solely on synthetic data, the method achieves state-of-the-art generalization across multiple real-world datasets.


👥 Social Computing (4)

PropVG: End-to-End Proposal-Driven Visual Grounding with Multi-Granularity Discrimination

This paper proposes PropVG, the first end-to-end proposal-based visual grounding framework that eliminates the need for pretrained detectors. It decomposes visual grounding into two stages — foreground proposal generation and contrastive learning-based referring scoring — and introduces a Multi-granularity Target Discrimination (MTD) module that integrates object-level and semantic-level information to determine target existence. PropVG achieves state-of-the-art performance on 10 datasets while running 4× faster than traditional proposal-based methods.

Gradient Extrapolation for Debiased Representation Learning

This paper proposes GERNE, a method that constructs two batches with different degrees of spurious correlation and performs linear extrapolation on their gradients to guide the model toward learning debiased representations, outperforming state-of-the-art methods under both known and unknown attribute settings.

No More Sibling Rivalry: Debiasing Human-Object Interaction Detection

This paper identifies and systematically analyzes the "Toxic Siblings Bias" in HOI detection—highly similar HOI triplets that mutually interfere and compete at both the input and output levels. Two debiasing learning objectives are proposed: Contrastive-then-Calibration (C2C) and Merge-then-Split (M2S), achieving +9.18% mAP over the baseline and +3.59% over the previous state-of-the-art on HICO-DET.

Learning Visual Proxy for Compositional Zero-Shot Learning

This paper proposes the concept of Visual Proxy — text-guided visual class centers introduced into CZSL for the first time — and jointly optimizes textual prototypes and visual proxies via Cross-Modal Joint Learning (CMJL), achieving closed-world SOTA on four CZSL benchmarks.


📂 Others (41)

LayerTracer: Cognitive-Aligned Layered SVG Synthesis via Diffusion Transformer

LayerTracer presents the first cognitive-aligned layered SVG generation framework built upon a Diffusion Transformer (DiT). It constructs a dataset of 20,000+ designer operation sequences, trains a DiT to generate multi-stage rasterized blueprints that simulate designer workflows, and converts these blueprints into clean, editable layered SVGs via layer-wise vectorization and path deduplication. The framework supports both text-driven generation and image-to-layered-SVG conversion.

FixTalk: Taming Identity Leakage for High-Quality Talking Head Generation in Extreme Cases

FixTalk is proposed as a framework that addresses identity leakage in GAN-based talking head generation through two lightweight plug-and-play modules — the Enhanced Motion Indicator (EMI) and the Enhanced Detail Indicator (EDI). EMI eliminates identity information from motion features to suppress identity leakage, while EDI repurposes the leaked identity information to compensate for missing details under extreme poses, thereby removing rendering artifacts.

LayerD: Decomposing Raster Graphic Designs into Layers

This paper proposes LayerD, a method that decomposes raster graphic designs into editable layers by iteratively extracting the unoccluded top layer and completing the background. It leverages domain priors of graphic design (texture-flat regions) for refinement, and introduces a DTW-based hierarchical evaluation protocol.

Φ-GAN: Physics-Inspired GAN for Generating SAR Images Under Limited Data

This paper proposes Φ-GAN, which integrates the ideal Point Scattering Center (PSC) electromagnetic scattering physical model into GAN training as a differentiable neural module. Through a dual physics loss (generator physical consistency constraint + discriminator electromagnetic feature distillation), the method significantly improves the quality and stability of SAR image generation under data-scarce conditions.

SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis

This paper proposes SyncDiff, a unified multi-body human-object interaction (HOI) motion synthesis framework that achieves precise multi-body synchronization via alignment scores and an explicit synchronization strategy, while introducing frequency-domain decomposition to model high-frequency interaction semantics.

Auto-Regressively Generating Multi-View Consistent Images (MV-AR)

This paper is the first to introduce autoregressive (AR) models into multi-view image generation. By generating views sequentially, the model leverages all preceding views to enhance consistency across distant viewpoints. It further proposes a unified multimodal condition injection architecture and a Shuffle Views data augmentation strategy, enabling a single model to handle text, image, and geometry conditions simultaneously.

HyTIP: Hybrid Temporal Information Propagation for Masked Conditional Residual Video Coding

This paper proposes HyTIP, a framework that unifies output-recurrence (explicit buffering of decoded frames) and hidden-to-hidden propagation (implicit buffering of latent features) within a single learned video coding framework, achieving comparable coding performance to state-of-the-art methods using only 14% of their buffer size.

C4D: 4D Made from 3D through Dual Correspondences

This paper proposes C4D, a framework that upgrades existing 3D reconstruction paradigms to full 4D reconstruction by jointly capturing dual temporal correspondences — short-term optical flow and dynamic-aware long-term point tracking (DynPT) — on top of DUSt3R's 3D pointmap predictions. Motion masks are generated to separate static and dynamic regions. Three optimization objectives are introduced: camera motion alignment, camera trajectory smoothing, and point trajectory smoothing. The resulting system produces per-frame point clouds, camera parameters, and 2D/3D trajectories, achieving competitive performance across depth estimation, pose estimation, and point tracking tasks.

I Am Big, You Are Little; I Am Right, You Are Wrong

This work employs the causal-reasoning XAI tool rex to extract Minimal Pixel Sets (MPS) from image classification models, systematically comparing the "attentional focus" of 15 models across 5 architectures. Large models (EVA/ConvNext) are found to make classification decisions using as little as 5% of image pixels, and statistically significant differences in MPS size and spatial location are observed across architectures.

Is Meta-Learning Out? Rethinking Unsupervised Few-Shot Classification with Limited Entropy

This paper introduces an entropy-constrained supervision setting to establish a fair comparison framework between meta-learning and Whole-Class Training (WCT). It theoretically demonstrates that meta-learning yields tighter generalization bounds, and reveals its advantages in label noise robustness and suitability for heterogeneous tasks. Building on these insights, the proposed MINO framework achieves state-of-the-art performance on unsupervised few-shot and zero-shot tasks.

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