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LuVe: Latent-Cascaded Ultra-High-Resolution Video Generation with Dual Frequency Experts

Conference: ICML 2026
arXiv: 2602.11564
Code: To be confirmed
Area: Video Generation / Ultra-High-Resolution
Keywords: Ultra-High-Resolution Video Generation, Diffusion Models, Dual Frequency Experts, Latent Space Upsampling, Cascaded Architecture

TL;DR

LuVe redefines UHR video generation from "passive detail enhancement" to "active content completion." Through a three-stage cascade (Low-Resolution Motion โ†’ Latent Space Upsampling โ†’ High-Resolution Refinement) and frequency domain analysis-driven Dual Frequency Experts (Low-Frequency Expert for global semantic consistency, High-Frequency Expert for texture refinement), it achieves a total score of 84.03 on VBench 4K, surpassing UltraWan-4K's 83.75.

Background & Motivation

Background: Video diffusion has made significant progress at low resolutions, but ultra-high-resolution (UHR) quality degrades severely. Existing solutions fall into three categories: training-free (modifying inference strategies without retraining), fine-tuning strategies (UHR dataset adaptation), and Video Super-Resolution (VSR, generating at low resolution then upsampling frame-by-frame).

Limitations of Prior Work: - Training-free methods suffer from over-smoothed textures and missing high-frequency information, as the base T2V model has not seen UHR data and lacks endogenous capability. - VSR methods improve clarity but only perform low-level texture enhancement, failing to complete missing semantic structures and content. - Direct training of UHR models faces a triple coupling challenge: (1) Motion modeling difficultyโ€”limitations of temporal modules when scaling spatial resolution; (2) Semantic planning failuresโ€”spatial expansion leads to global and local repetitions or inconsistencies; (3) Insufficient detail synthesisโ€”motion blur, texture degradation, and missing high-frequency information.

Key Challenge: Existing cascaded paradigms (FlashVideo / LaVie / Waver) restrict the high-resolution stage to a "detail enhancer," which can only improve low-level visual attributes and cannot perform true content and semantic completion.

Goal: To redefine the cascaded paradigm for UHR generationโ€”not only enhancing details but also strengthening global semantic coherence and content fidelity.

Key Insight: Observe the phasic nature of the diffusion process through Power Spectral Density (PSD) analysisโ€”the high-noise stage captures low frequencies (global structure), while the low-noise stage synthesizes high frequencies (details). This observation leads to the design of expert modules with clear division of labor.

Core Idea: Replace the traditional two-stage cascade with an LMG โ†’ VLU โ†’ HCR three-stage pipeline. By deploying Low-Frequency and High-Frequency Experts at different diffusion stages to impose frequency domain constraints, the process achieves a complete flow: establishing motion priors โ†’ intelligent latent upsampling โ†’ joint semantic-detail completion.

Method

Overall Architecture

LuVe aims to transform ultra-high-resolution video generation from "passive detail polishing" to "active content completion"โ€”not just clarifying the image, but completing semantic structures missing from the low-resolution stage. It replaces the traditional two-stage cascade with three stages: first, a pre-trained T2V (Wan2.1-1.3B) generates video latent codes at low resolution to establish reliable temporal motion priors (LMG); then, a specialized upsampler performs continuous upsampling at arbitrary resolutions in the latent space to avoid the massive overhead of VAE encoding/decoding (VLU); finally, in the high-resolution stage, both low-frequency and high-frequency experts are integratedโ€”one managing global semantic coherence and the other refining texture details (HCR). While LMG leverages a pre-trained T2V and is not the primary contribution, the three key designs lie in the latter two stages: maintaining the latent manifold (VLUer), the division of labor between dual-frequency experts (HCR), and the specialized data used for training.

%%{init: {'flowchart': {'rankSpacing': 24, 'nodeSpacing': 28, 'padding': 6, 'wrappingWidth': 400, 'subGraphTitleMargin': {'top': 8, 'bottom': 16}}}}%%
flowchart TD
    P["Text Prompt"] --> LMG["LMG Stage (Scaffolding)<br/>Pre-trained T2V Wan2.1<br/>Generate LR Motion Latent"]
    LMG --> VLU["Video Latent Upsampler VLUer<br/>Encoder โ†’ Video INR Upsampling โ†’ Decoder<br/>Continuous Upsampling at Arbitrary Resolution"]
    VLU --> SW{"Switch by Noise Stage<br/>t_switch = 0.417"}
    subgraph HCR["High-Resolution Refinement HCR: Dual Frequency Experts"]
        direction TB
        SW -->|"High Noise Stage"| LFE["Low-Frequency Expert LFE<br/>Attention Module + Low-Pass Filter<br/>Global Semantic Coherence"]
        SW -->|"Low Noise Stage"| HFE["High-Frequency Expert HFE<br/>FFN Layer + High-Pass Filter<br/>Local Texture Refinement"]
    end
    DATA["Data Selection & Enhancement<br/>HPS v3 &gt;6.5 Filter + Unsharp Masking"] -.Training Supervision.-> HCR
    LFE --> OUT["Ultra-High-Resolution Video"]
    HFE --> OUT

Key Designs

1. Video Latent Upsampler VLUer: Continuous upsampling in latent space to bypass encoding/decoding bottlenecks

Traditional methods either interpolate on latents (causing deviations from the latent manifold and block artifacts) or convert back to RGB for interpolation (requiring repeated VAE encoding/decoding with massive overhead). VLUer adopts an Implicit Neural Representation (INR): the encoder first extracts feature \(F\) from low-resolution latent \(z_0^L\), the video INR upsampler maps features using 3D coordinates \(Q(x, y, t)\), and the decoder learns spatio-temporal representations in the high-resolution latent domain to reconstruct \(\hat{z}(x, y, t) = \text{Decoder}(U(F, Q(x, y, t)))\). Training occurs in two stages: first using only the latent domain L1 loss \(\mathcal{L}_{\text{latent}} = \mathcal{L}_1(z_{sr}, z_{hr})\), then adding pixel supervision and frame difference loss \(\mathcal{L}_{\text{pixel}} = \mathcal{L}_1(x_{sr}, x_{hr}) + \mathcal{L}_{\text{frame}}\), where frame difference is \(\mathcal{L}_{\text{frame}} = \frac{1}{n-1} \sum_{t=2}^n \|\Delta x_{sr}^{(t)} - \Delta x_{hr}^{(t)}\|_1\). Pixel-level loss suppresses block artifacts, while frame difference loss explicitly constrains motion consistency between adjacent frames, ensuring arbitrary resolution upsampling is both clear and stable.

2. Dual Frequency Experts: Assigning frequencies to specific diffusion denoising stages

PSD spectral analysis reveals that the denoising process of Wan2.1 possesses an inherent frequency domain divisionโ€”the high-noise stage primarily builds low-frequency global structures, while the low-noise stage synthesizes high-frequency details. LuVe follows this structure by deploying two specialized LoRA experts: the Low-Frequency Expert (LFE) is trained in the high-noise stage (\(t \in [t_{\text{switch}}, 1]\)), integrated into the DiT attention module as \(y = \text{Attention}(x) + \text{LoRA}(\text{LowPass}(x))\), utilizing the natural global receptive field of attention for semantic planning. The High-Frequency Expert (HFE) is trained in the low-noise stage (\(t \in [0, t_{\text{switch}}]\)), integrated into the FFN layer as \(y = \text{FFN}(x) + \text{LoRA}(\text{HighPass}(x))\), focusing on local textures. The switching point is set at \(t_{\text{switch}} = 0.417\). This design is self-consistent across three aspects: modules (Attention for global, FFN for local), time (high noise for low frequency, low noise for high frequency), and filtering (low-pass/high-pass filters ensuring experts focus on their respective bands). LoRA ensures that total trainable parameters are significantly fewer than full fine-tuning.

3. Data Selection and Enhancement Strategy: Tailored training data for dual experts

The two experts learn different components, making uniform data inefficient. LFE requires semantically clean, globally consistent samples; therefore, UltraVideo is scored using HPS v3, retaining only high-quality segments with scores > 6.5. HFE requires samples with rich texture boundaries; thus, Unsharp Masking is applied to the LFE-filtered subset to intentionally amplify high-frequency components and boundary sharpness. This task-specific data distribution ensures each expert receives optimal supervision in its specialized frequency bandโ€”removing Unsharp Masking in ablations results in FID_patch degrading from 41.03 to 42.96.

Key Experimental Results

Main Results (VBench)

Model SC โ†‘ BC โ†‘ TF โ†‘ IQ โ†‘ AQ โ†‘ Average โ†‘
Wan2.1-720p 95.70 96.05 98.45 68.28 56.46 82.98
UltraWan-1K 95.40 96.45 98.98 58.26 49.89 79.79
UltraWan-4K 95.81 96.11 97.71 71.44 57.69 83.75
CineScale-4K 95.16 95.95 97.80 67.74 57.82 82.89
Ours-2K 95.83 96.76 98.18 71.15 59.78 84.34
Ours-4K 95.36 96.46 98.09 71.33 58.91 84.03

At 4K, the model achieves an overall score of 84.03, surpassing UltraWan-4K (83.75) and CineScale-4K (82.89).

Ablation Study

Configuration Mode FID_patch โ†“ Realism โ†‘ AQ โ†‘
UHR scaling only End-to-end 54.10 6.72 57.04
LoRA Experts Cascade 47.03 7.28 58.65
w/o Experts Cascade 46.48 7.00 58.57
w/o LF Expert Cascade 43.86 7.08 59.10
w/o HF Expert Cascade 44.44 7.36 59.34
w/o Data Selection Cascade 43.77 7.40 58.80
w/o Unsharp Masking Cascade 42.96 7.52 59.53
Full Model Cascade 41.03 7.64 59.78

Comparison with VSR Methods (VSR applied on VBench generation)

Method MUSIQ โ†‘ MANIQA โ†‘ NIQE โ†“ DOVER โ†‘
RealBasicVSR 55.90 0.401 4.15 0.712
FlashVSR 56.54 0.402 3.20 0.755
Ours 58.01 0.410 3.16 0.784

Key Findings

  • Cruciality of LFE: Removing the LF expert increases FID_patch from 41.03 to 43.86 (+6.9%); qualitative analysis shows scattered attention maps, semantic planning errors, and content artifacts.
  • Contribution of HFE: Removing the HF expert increases FID_patch to 44.44 (+8.3%); visually resulting in texture blur and loss of detail.
  • Data Strategy: Removing Unsharp Masking enhancement leads to FID_patch of 42.96 vs 41.03 (-4.7%), demonstrating that data augmentation for the high-frequency expert is indispensable.
  • Human Evaluation: 60 videos ร— 20 reviewers; the method significantly leads in all dimensions (> 60% preference rate)โ€”Overall Quality 63.5% / Detail 60.3% / Temporal Consistency 62.3% / Text Alignment 61.1%.

Highlights & Insights

  • Strategic Value of Paradigm Shift: Moving from passive "detail enhancement" to active "content completion" redefines the role of the high-resolution generation stage, shifting the UHR problem from "how to be clearer" to "how to be more realistic and rich."
  • Elegant Frequency Domain Insight: Discovers and utilizes the endogenous frequency domain structure of the diffusion process through PSD analysis. The precise mapping of low/high-pass filters + specialized LoRA experts reflects a deep understanding of diffusion model internal mechanisms.
  • Self-Consistency in Triple-Layer Design: Consistency in module selection (Attention โ†’ Global โ†’ LFE, FFN โ†’ Local โ†’ HFE) + temporal partitioning (High Noise โ†’ Low Frequency โ†’ LFE, Low Noise โ†’ High Frequency โ†’ HFE) + data strategy (HPS filtering + Unsharp Masking).
  • Parameter Efficiency: Implemented via LoRA, total trainable parameters are far fewer than full fine-tuning.
  • Transferable Design: The concept of frequency domain decomposition combined with phased experts can be generalized to other multi-stage generation tasks (text-to-image super-resolution, multimodal generation).

Limitations & Future Work

  • VLUer inference latency is 0.922s/frame vs. latent interpolation at 0.004s. There is still a massive gap, requiring further acceleration for industrial-grade real-time applications.
  • The method relies on high-quality UHR video data (UltraVideo dataset) and is sensitive to data distribution.
  • Future improvements: Exploring more efficient latent upsampling operators (distillation / knowledge transfer); researching adaptive frequency switching instead of fixed \(t_{\text{switch}} = 0.417\); extending to more tasks and model architectures.
  • vs. Training-free Methods (Demofusion / LSRNA): These extend pre-trained models to high resolution by modifying inference. While computationally efficient, they are limited by the base model's generative capacity; LuVe actively enhances generative capacity via frequency experts.
  • vs. Traditional VSR (RealBasicVSR / VEnhancer): VSR modules are trained independently and cannot complete semantic information lost in the low-resolution stage; LuVe achieves joint semantic-detail optimization through tight cascading and frequency expert coordination.
  • vs. Existing Cascaded Methods (FlashVideo / LaVie / Waver): Existing schemes restrict high-resolution stages to passive enhancement; LuVe breaks this paradigm bottleneck, allowing the high-resolution stage to participate in content completion and semantic fidelity.

Rating

  • Novelty: โญโญโญโญโญ Paradigm innovation (detail enhancement to content completion) + frequency domain decomposition design with both theoretical depth and engineering value.
  • Experimental Thoroughness: โญโญโญโญโญ Comprehensive multi-dimensional comparisons (VBench / FID_patch / custom scores vs. T2V / VSR / Human Evaluation) + detailed, progressive ablations.
  • Writing Quality: โญโญโญโญ Rigorous logic; PSD analysis deeply motivates the design; method description is clear and reproducible.
  • Value: โญโญโญโญโญ Addresses actual UHR generation bottlenecks (semantic consistency + detail fidelity), holding significant value for both academia and industrial applications.